<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-38147237</id><updated>2011-04-21T23:15:09.849+01:00</updated><title type='text'>True Combat: Elite</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://tcelite.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://tcelite.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>João Barbosa</name><uri>http://www.blogger.com/profile/01178625998025524978</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://clientes.netvisao.pt/sstrike/bfg.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>18</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-38147237.post-3714196648533243857</id><published>2007-03-26T18:53:00.001+01:00</published><updated>2007-03-26T19:01:44.101+01:00</updated><title type='text'></title><content type='html'>&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/177959/icotce.jpg" alt="" border="0" /&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:180%;"&gt;T&lt;/span&gt;&lt;span style="font-size:130%;"&gt;ORNEIO - &lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:180%;"&gt;R&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:130%;"&gt;ESULTADOS&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;EQUIPA VENCEDORA: F.E.A.R. - 10º H&lt;/span&gt;&lt;br /&gt;&lt;embed style="width:400px; height:326px;" id="VideoPlayback" align="middle" type="application/x-shockwave-flash" src="http://video.google.com/googleplayer.swf?docId=5194682908635668632&amp;hl=en" quality="best" bgcolor="#ffffff" scale="noScale" salign="TL"  FlashVars="playerMode=embedded"&gt; &lt;/embed&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/38147237-3714196648533243857?l=tcelite.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tcelite.blogspot.com/feeds/3714196648533243857/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=38147237&amp;postID=3714196648533243857&amp;isPopup=true' title='3 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/3714196648533243857'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/3714196648533243857'/><link rel='alternate' type='text/html' href='http://tcelite.blogspot.com/2007/03/torneio-resultados.html' title=''/><author><name>João Barbosa</name><uri>http://www.blogger.com/profile/01178625998025524978</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://clientes.netvisao.pt/sstrike/bfg.jpg'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-38147237.post-4207079529213827828</id><published>2007-03-01T18:17:00.001Z</published><updated>2007-03-22T14:52:20.578Z</updated><title type='text'></title><content type='html'>&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/177959/icotce.jpg" alt="" border="0" /&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:180%;"&gt;T&lt;/span&gt;&lt;span style="font-size:130%;"&gt;ORNEIO - &lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:180%;"&gt;L&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:130%;"&gt;ANÇAMENTO&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;23 de Março .::. ESJD .::. SALA 76&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_98Mj0YfOMxE/RecaT4SWsvI/AAAAAAAAAMw/g_R7joTLHrI/s1600-h/cartaz2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp2.blogger.com/_98Mj0YfOMxE/RecaT4SWsvI/AAAAAAAAAMw/g_R7joTLHrI/s400/cartaz2.jpg" alt="" id="BLOGGER_PHOTO_ID_5037023637066396402" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;28.Fev.2007 - &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-weight: bold;"&gt;Vai realizar-se no próximo &lt;span style="color: rgb(102, 0, 0);"&gt;dia 23 de Março&lt;/span&gt;, na &lt;span style="color: rgb(102, 0, 0);"&gt;ESJD&lt;/span&gt;, &lt;span style="color: rgb(102, 0, 0);"&gt;sala 76&lt;/span&gt;, um torneio de &lt;span style="color: rgb(102, 0, 0);"&gt;TC:E 0.49b&lt;/span&gt;. Estão &lt;span style="color: rgb(102, 0, 0);"&gt;ABERTAS AS INSCRIÇÕES&lt;/span&gt; para um máximo de &lt;span style="color: rgb(102, 0, 0);"&gt;16 equipas&lt;/span&gt;. &lt;span style="color: rgb(102, 0, 0);"&gt;Início às 10h00m&lt;/span&gt;; todos os participantes têm de estar presentes às &lt;span style="color: rgb(102, 0, 0);"&gt;09h30m&lt;/span&gt;.&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;NOTA: só será aceite mais uma equipa, num total de OITO, até ao final de 22 de Março de 2007. Esta medida torna-se necessária para que fique definida a modalidade do torneio, que deixa de ser por eliminação directa, mas sim por grupos (2) onde todos jogam contra todos em cada grupo, apurando-se as duas melhores equipas de cada grupo para as fases seguintes, meias-finais e FINAL.&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;EQUIPAS INSCRITAS:&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;ol&gt;&lt;li&gt;&lt;span style="font-weight: bold; color: rgb(153, 0, 0);"&gt;LaroTeam - ZeTo, ZeBixo, ZeBoga (11º E);&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold; color: rgb(153, 0, 0);"&gt;Pirrolitos - Cesar, Alemao, Miau (11º E);&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold; color: rgb(153, 0, 0);"&gt;LosMatadores - Jerome, Guillaume, Raphael (10º H);&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold; color: rgb(153, 0, 0);"&gt;FEAR - Rego, Marcolin0o, 6Up (10º H);&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold; color: rgb(153, 0, 0);"&gt;mOO - (1), (2), (3)... (12º?);&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold; color: rgb(204, 0, 0);"&gt;&lt;span style="font-weight: bold; color: rgb(153, 0, 0);"&gt;RVD 4CE - R..., VI3G4$, D.LEED (10º H);&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold; color: rgb(204, 0, 0);"&gt;&lt;span style="font-weight: bold; color: rgb(153, 0, 0);"&gt;Sloboz - Shopy, Bysk, Bart (10º H);&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="font-weight: bold; color: rgb(204, 0, 0);"&gt;&lt;span style="font-weight: bold; color: rgb(153, 0, 0);"&gt; . . .&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ol&gt;&lt;ul&gt;&lt;li&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;O torneio é efectuado com equipas de 3 elementos.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;Modo OBJECTIVE, nos mapas NORTHPORT e VILLAGE.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;Cada equipa joga 10 &lt;span style="font-style: italic;"&gt;rounds &lt;/span&gt;em cada mapa, 5 Spec Ops, 5 Terrorists.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;Cada &lt;span style="font-style: italic;"&gt;round &lt;/span&gt;tem uma duração máxima de 3 minutos.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;A vitória de uma equipa é determinada pela SOMA TOTAL de pontos obtidos nos dois mapas.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;Prémios para a equipa vencedora.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;O torneio funciona em eliminação directa (a não ser que haja um número reduzido de equipas).&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;Só podem participar alunos/as da ESJD.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;O torneio será disputado nos computadores da sala 76, exclusivamente.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;Os participantes podem trazer rato (aconselhável) e teclado, se o desejarem.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;Em caso algum será instalado algum software adicional (&lt;span style="font-style: italic;"&gt;drivers&lt;/span&gt;, por exemplo) relativo a ratos e/ou teclados dos participantes.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;É obrigatório usar auscultadores, que devem ser trazidos pelos participantes. Em caso algum será autorizada a audição através das colunas.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;A inscrição tem de ser feita por equipas.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;É obrigatório indicar a turma de cada elemento da equipa.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;As equipas inscritas são aqui divulgadas.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;Mais elementos em breve. . .&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;Inscrições através do &lt;span style="font-style: italic;"&gt;messenger&lt;/span&gt;,  &lt;span style="font-style: italic;"&gt;email  &lt;/span&gt;&lt;span style="color: rgb(204, 0, 0);"&gt;joao.barbosa@mail.pt &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;, ou na sala 76 com o prof. João Barbosa.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/38147237-4207079529213827828?l=tcelite.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tcelite.blogspot.com/feeds/4207079529213827828/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=38147237&amp;postID=4207079529213827828&amp;isPopup=true' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/4207079529213827828'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/4207079529213827828'/><link rel='alternate' type='text/html' href='http://tcelite.blogspot.com/2007/03/torneio.html' title=''/><author><name>João Barbosa</name><uri>http://www.blogger.com/profile/01178625998025524978</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://clientes.netvisao.pt/sstrike/bfg.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_98Mj0YfOMxE/RecaT4SWsvI/AAAAAAAAAMw/g_R7joTLHrI/s72-c/cartaz2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-38147237.post-6291670725713969134</id><published>2006-12-01T01:01:00.000Z</published><updated>2007-01-02T14:40:16.528Z</updated><title type='text'></title><content type='html'>&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/177959/icotce.jpg" alt="" border="0" /&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:180%;"&gt;N&lt;/span&gt;&lt;span style="font-size:130%;"&gt;OTÍCIAS&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;O que há de novo no True Combat: Elite?&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;2.Jan.2007&lt;/span&gt; - TC:E 0.49b &lt;span style="font-weight: bold; font-style: italic;"&gt;fixed &lt;/span&gt;publicado, pode ser obtido a partir &lt;a style="font-weight: bold;" href="http://www.truecombatelite.net/component/option,com_remository/Itemid,40/func,select/id,49/" target="_blank"&gt;daqui (sítio oficial do TC:E)&lt;/a&gt;.&lt;br /&gt;As alterações introduzidas pela actualização podem ser consultadas &lt;a href="http://www.truecombatelite.net/media/changlogs/readme_tce0490b.txt" target="_blank"&gt;&lt;span style="font-weight: bold;"&gt;aqui&lt;/span&gt;&lt;/a&gt;.&lt;br /&gt;Este sítio está a ser actualizado onde necessário.   &lt;span style="font-weight: bold;"&gt;:)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;25.Dez.2006&lt;/span&gt; - TC:E 0.49b publicado, e logo retirado, por falha num ficheiro.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/38147237-6291670725713969134?l=tcelite.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tcelite.blogspot.com/feeds/6291670725713969134/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=38147237&amp;postID=6291670725713969134&amp;isPopup=true' title='7 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/6291670725713969134'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/6291670725713969134'/><link rel='alternate' type='text/html' href='http://tcelite.blogspot.com/2006/12/noticias.html' title=''/><author><name>João Barbosa</name><uri>http://www.blogger.com/profile/01178625998025524978</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://clientes.netvisao.pt/sstrike/bfg.jpg'/></author><thr:total>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-38147237.post-8244193672216098982</id><published>2006-11-30T00:53:00.000Z</published><updated>2007-01-02T14:02:08.908Z</updated><title type='text'></title><content type='html'>&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/177959/icotce.jpg" alt="" border="0" /&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:180%;"&gt;A&lt;/span&gt;&lt;span style="font-size:130%;"&gt;PRESENTAÇÃO&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;O que é True Combat: Elite?&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;True Combat: Elite (TC:Elite, ou TC:E) é uma modifica&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;ç&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;ão total do jogo &lt;a href="http://games.activision.com/games/wolfenstein/" target="_blank"&gt;Wolfenstein: Enemy Territory&lt;/a&gt;, um FPS gratuito, cujo contexto se baseia na WW2. Assim, TC:Elite é um FPS &lt;span style="font-style: italic;"&gt;multiplayer online &lt;/span&gt;&lt;span style="font-weight: bold;"&gt;inteiramente gratuito&lt;/span&gt;.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;TC:Elite é uma conversão para os cenários actuais de combate, envolvendo essencialmente situações de confronto urbano (Forças Especiais X Terroristas).&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;TC:Elite está a ser desenvolvido por &lt;span style="font-weight: bold;"&gt;GrooveSix Studios&lt;/span&gt; e &lt;span style="font-weight: bold;"&gt;Team Terminator&lt;/span&gt;, sendo a mais recente versão a 0.49b.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;TC:Elite distingue-se pelo grau de realismo que introduz na sua mecânica de jogo. Apesar de elementos comuns a outros FPSs do género, onde duas equipas de &lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;defrontam, TC:Elite notabiliza-se por privilegiar a táctica de equipa, não sendo o número de &lt;span style="font-style: italic;"&gt;frags &lt;/span&gt;de cada jogador um factor de registo.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/873623/pic1.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/863406/pic1.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;O jogo contempla duas equipas, &lt;span style="font-weight: bold;"&gt;Terrorists &lt;/span&gt;(Terroristas) e &lt;span style="font-weight: bold;"&gt;Spec Ops&lt;/span&gt; (&lt;span style="font-style: italic;"&gt;&lt;span style="font-weight: bold;"&gt;Spec&lt;/span&gt;ial &lt;span style="font-weight: bold;"&gt;Op&lt;/span&gt;eration Force&lt;span style="font-weight: bold;"&gt;s&lt;/span&gt;&lt;/span&gt;).&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt; Cada equipa possui três &lt;span style="font-style: italic;"&gt;classes&lt;/span&gt;: &lt;span style="font-weight: bold;"&gt;Assault&lt;/span&gt;, &lt;span style="font-weight: bold;"&gt;Recon&lt;/span&gt;, e &lt;span style="font-weight: bold;"&gt;Sniper&lt;/span&gt;, cada uma delas com características distintas, relativamente ao tipo de armas disponíveis e outros factores (ver &lt;a href="http://tcelite.blogspot.com/2006/11/lerantes.html"&gt;&lt;span style="font-weight: bold;"&gt;Ler antes&lt;/span&gt;&lt;/a&gt;).&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;TC:Elite contempla três modos distintos: &lt;span style="font-weight: bold;"&gt;Objective&lt;/span&gt;, &lt;span style="font-weight: bold;"&gt;Capture the Flag &lt;/span&gt;(CTF), e &lt;span style="font-weight: bold;"&gt;Bodycount &lt;/span&gt;(&lt;span style="font-style: italic;"&gt;team deathmatch&lt;/span&gt;).&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;Uma das características que de imediato se destaca ao jogar TC:Elite é a inexistência de mira (&lt;span style="font-style: italic;"&gt;crosshair&lt;/span&gt;). De facto, só através da mira da arma (&lt;span style="font-style: italic;"&gt;iron sight&lt;/span&gt;) se consegue obter precisão nos disparos (em oposição a um&lt;span style="font-style: italic;"&gt; spray and&lt;span style="font-weight: bold;"&gt; pray a lot&lt;/span&gt;&lt;/span&gt;).&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/70269/mira1.jpg"&gt;&lt;img style="cursor: pointer; width: 221px; height: 124px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/668116/mira1.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/449665/mira2.jpg"&gt;&lt;img style="cursor: pointer; width: 221px; height: 124px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/369524/mira2.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;Apesar de baseado num motor gráfico já de certa forma datado - Quake III Arena - a equipa que desenvolve TC:Elite conseguiu resultados muito bons, ao nível da qualidade gráfica dos cenários de jogo.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;Finalmente, a questão que se pode sempre colocar: porquê mais um FPS do género &lt;span style="font-style: italic;"&gt;terroristas vs contra-terroristas&lt;/span&gt;?&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;Primeiro&lt;/span&gt;, por ser gratuito; &lt;span style="font-weight: bold;"&gt;segundo &lt;/span&gt;por se distinguir no nível de realismo introduzido na mecânica de jogo; &lt;span style="font-weight: bold;"&gt;terceiro &lt;/span&gt;por não exigir computadores com &lt;span style="font-style: italic;"&gt;hardware &lt;/span&gt;de topo de gama, ou lá perto; &lt;span style="font-weight: bold;"&gt;quarto&lt;/span&gt;, por estar disponível para Windows, Linux, e Mac!!; &lt;span style="font-weight: bold;"&gt;quinto&lt;/span&gt;, ..., nada como testar e ver!&lt;br /&gt;&lt;br /&gt;P.S.: &lt;a href="http://dolesslivemore.blogspot.com/2006/12/tcelite.html"&gt;um pouco de história, ID, DooM, Quake, Wolf:ET...&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://tcelite.blogspot.com/"&gt;&lt;span style="font-weight: bold;font-family:verdana;font-size:85%;"  &gt;&lt;img src="http://photos1.blogger.com/x/blogger/6153/2301/320/787874/smallico1.jpg" alt="" border="0" /&gt; Página inicial (&lt;span style="font-style: italic;"&gt;home&lt;/span&gt;)&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/38147237-8244193672216098982?l=tcelite.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/8244193672216098982'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/8244193672216098982'/><link rel='alternate' type='text/html' href='http://tcelite.blogspot.com/2006/12/apresentacao.html' title=''/><author><name>João Barbosa</name><uri>http://www.blogger.com/profile/01178625998025524978</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://clientes.netvisao.pt/sstrike/bfg.jpg'/></author></entry><entry><id>tag:blogger.com,1999:blog-38147237.post-520035525996866583</id><published>2006-11-29T01:01:00.000Z</published><updated>2007-01-02T14:00:57.213Z</updated><title type='text'></title><content type='html'>&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/177959/icotce.jpg" alt="" border="0" /&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:180%;"&gt;F&lt;/span&gt;&lt;span style="font-size:130%;"&gt;ICHEIROS&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;O que é necessário para jogar True Combat: Elite?&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;Antes de mais, é preciso recordar que &lt;span style="font-weight: bold;"&gt;TC:Elite é totalmente gratuito&lt;/span&gt;. Dito isto, vamos ao que interessa:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;- se já possuis um PC que é capaz de correr os jogos do género FPS mais populares, mesmo os menos recentes, então não vais ter de te preocupar, pois a parte mais importante está garantida.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;- os ficheiros abaixo indicados (versão Windows; &lt;span style="font-weight: bold;"&gt;nota: NÃO SÃO LIGAÇÕES PARA EFECTUAR O DOWNLOAD DOS FICHEIROS, mas é importante ler o que se segue&lt;/span&gt;):&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;1 - wolfet.exe&lt;/span&gt;, 257 MBytes - o jogo Wolfenstein Enemy Territory&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;2 - ET_Patch_2_60.exe&lt;/span&gt;, 5.53 MBytes - patch 2.60 para o Wolf:ET&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;3 - et2.60bwin32.zip&lt;/span&gt;, 0.92 MBytes - patch 2.60b para o Wolf:ET&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;4 - setup_v049_0922.exe&lt;/span&gt;, 457 MBytes - versão 0.49 do TC:Elite&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;5 - tce049b_all_os_fixed.zip&lt;/span&gt;, 6.48 MBytes - actualização para a versão 0.49b do TC:Elite&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;A ordem de instalação tem de ser a indicada na lista acima: primeiro, o jogo Wolf:ET, depois o &lt;span style="font-style: italic;"&gt;patch &lt;/span&gt;2.60, e ainda o &lt;span style="font-style: italic;"&gt;patch &lt;/span&gt;2.60b (não obrigatório, mas aconselhado para evitar algumas vulnerabilidades por parte de &lt;span style="font-style: italic;"&gt;clientes &lt;/span&gt;e &lt;span style="font-style: italic;"&gt;servidores&lt;/span&gt;; trata-se de um ficheiro ZIP, que contém os executáveis &lt;span style="font-weight: bold;"&gt;ET.exe&lt;/span&gt; e&lt;span style="font-weight: bold;"&gt; ETDED.exe&lt;/span&gt;, não tendo por isso rotina de instalação; é assim efectuada manualmente a substituição dos ficheiros originais pelos actualizados no patch, na pasta onde o Wolf:ET foi instalado).&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0); font-weight: bold;font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;Só depois de instalado por completo o Wolf:ET e respectivos &lt;span style="font-style: italic;"&gt;patches &lt;/span&gt;deve então ser instalado o TC:Elite.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;Os ficheiros &lt;span style="font-weight: bold;"&gt;wolfet.exe&lt;/span&gt;, &lt;span style="font-weight: bold;"&gt;ET_Patch_2_60.exe&lt;/span&gt;, &lt;span style="font-weight: bold;"&gt;setup_v049_0922.exe&lt;/span&gt; e &lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;tce049b_all_os_fixed.zip&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt; podem facilmente ser encontrados a partir do &lt;a href="http://www.truecombatelite.net/component/option,com_remository/Itemid,40/" target="_blank"&gt;sítio oficial do TC:Elite&lt;/a&gt;, para Windows e também para as plataformas &lt;span style="font-weight: bold;"&gt;Linux &lt;/span&gt;e &lt;span style="font-weight: bold;"&gt;Mac&lt;/span&gt;.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;O ficheiro &lt;a href="http://games.softpedia.com/get/Patch/Wolfenstein-Enemy-Territory-Patch.shtml" target="_blank"&gt;&lt;span style="font-weight: bold;"&gt;et2.60bwin32.zip&lt;/span&gt; pode ser obtido aqui&lt;/a&gt; (se falhar, basta pesquisar no Google para encontrar outros sítios, ou para outras plataformas).&lt;br /&gt;&lt;br /&gt;A instalação da última actualização (0.49b) é efectuada através da descompactação do ficheiro ZIP para a pasta / directoria onde foi instalado o TC:E.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://tcelite.blogspot.com/"&gt;&lt;span style="font-weight: bold;font-family:verdana;font-size:85%;"  &gt;&lt;img src="http://photos1.blogger.com/x/blogger/6153/2301/320/787874/smallico1.jpg" alt="" border="0" /&gt; Página inicial (&lt;span style="font-style: italic;"&gt;home&lt;/span&gt;)&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/38147237-520035525996866583?l=tcelite.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/520035525996866583'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/520035525996866583'/><link rel='alternate' type='text/html' href='http://tcelite.blogspot.com/2006/11/ficheiros.html' title=''/><author><name>João Barbosa</name><uri>http://www.blogger.com/profile/01178625998025524978</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://clientes.netvisao.pt/sstrike/bfg.jpg'/></author></entry><entry><id>tag:blogger.com,1999:blog-38147237.post-2298094697581411833</id><published>2006-11-28T01:01:00.000Z</published><updated>2006-12-26T16:51:34.556Z</updated><title type='text'></title><content type='html'>&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/177959/icotce.jpg" alt="" border="0" /&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:180%;"&gt;L&lt;/span&gt;&lt;span style="font-size:130%;"&gt;ER A&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:130%;"&gt;NTES&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;Além da apresentação...&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;: : INTRODUÇÃO&lt;/span&gt;&lt;div style="text-align: justify; color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;True Combat Elite (TC:Elite ou TC:E) é um &lt;span style="font-weight: bold;"&gt;FPS &lt;/span&gt;realista, baseado em cenários modernos e urbanos. É um jogo de equipa, onde &lt;span style="font-weight: bold;"&gt;Spec Ops&lt;/span&gt; (&lt;span style="font-style: italic;"&gt;Special Operation Forces&lt;/span&gt;)  e &lt;span style="font-weight: bold;"&gt;Terroristas &lt;/span&gt;se defrontam, e onde cada equipa pontua em função da&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt; concretização de objectivos.&lt;br /&gt;TC:Elite possui três modos distintos de jogo: &lt;span style="font-weight: bold;"&gt;Objective&lt;/span&gt;, &lt;span style="font-weight: bold;"&gt;Reinforced Objective&lt;/span&gt; (&lt;span style="font-style: italic;"&gt;Capture the Flag&lt;/span&gt;, ou &lt;span style="font-style: italic;"&gt;CTF&lt;/span&gt;), e &lt;span style="font-weight: bold;"&gt;Bodycount &lt;/span&gt;(&lt;span style="font-style: italic;"&gt;Team deathmatch&lt;/span&gt;). Aqui vai-se privilegiar apenas o modo &lt;span style="font-weight: bold;"&gt;Objective&lt;/span&gt;.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;: : EQUIPAS                     &lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;font-size:78%;"  &gt;&lt;span style="color: rgb(204, 204, 204);"&gt;. . . . . . . . . . . . . . . . .  . . . . &lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0); font-weight: bold;font-family:verdana;" &gt;Spec Ops &lt;/span&gt;&lt;img src="http://bp3.blogger.com/_98Mj0YfOMxE/RYxHg7_OiYI/AAAAAAAAAAU/eobiXKcG-WI/s320/so_smallisback.jpg" alt="" id="BLOGGER_PHOTO_ID_5011459116540791170" border="0" /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;  &lt;span style="color: rgb(102, 102, 102);font-size:180%;" &gt;X&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0); font-weight: bold;font-family:verdana;" &gt;     &lt;/span&gt;&lt;img src="http://bp3.blogger.com/_98Mj0YfOMxE/RYxHb7_OiXI/AAAAAAAAAAM/xjh7YLBVKko/s320/t_smallishback.jpg" alt="" id="BLOGGER_PHOTO_ID_5011459030641445234" border="0" /&gt;&lt;span style="color: rgb(0, 0, 0); font-weight: bold;font-family:verdana;" &gt; Terrorists&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;Como outros jogos do género TC:Elite é um jogo de equipa. Em cada equipa existem três categorias ou classes (&lt;span style="font-weight: bold; font-style: italic;"&gt;Identity&lt;/span&gt;, no jogo) d&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;istintas: &lt;span style="font-weight: bold;"&gt;Assault&lt;/span&gt;, &lt;span style="font-weight: bold;"&gt;Recon &lt;/span&gt;e &lt;span style="font-weight: bold;"&gt;Sniper&lt;/span&gt;. A cada categoria correspondem armas e características específicas; &lt;span style="font-weight: bold;"&gt;Recon &lt;/span&gt;é a categoria mais rápida, em termos de movimento, enquanto a categoria &lt;span style="font-weight: bold;"&gt;Sniper &lt;/span&gt;é a mais lenta, dada a arma que carrega.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;As diferentes categorias têm à partida acesso às armas específicas dessa categoria. No entanto, um jogador de qualquer categoria pode, durante o jo&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;go, apanhar e usar armas &lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;de outras categorias, &lt;span style="font-style: italic;"&gt;perdidas &lt;/span&gt;por outros jogadores entretanto &lt;span style="font-style: italic;"&gt;eliminados&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;: : ARMAS&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Como foi acima referido, as duas equipas e respectivas categorias têm à partida acesso a diferentes armas. A lista de armas pode ser consultada no quadro abaixo (clicar para ver em tamanho grande):&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_98Mj0YfOMxE/RYxPY7_OibI/AAAAAAAAAA4/KZFkX8cT-vs/s1600-h/armas.jpg"&gt;&lt;img style="cursor: pointer;" src="http://bp3.blogger.com/_98Mj0YfOMxE/RYxPY7_OibI/AAAAAAAAAA4/KZFkX8cT-vs/s320/armas.jpg" alt="" id="BLOGGER_PHOTO_ID_5011467775194859954" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-size:78%;"&gt;Retirado de Wikipedia - TC:Elite; sujeito a confirmação.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: right;"&gt;&lt;a href="http://tcelite.blogspot.com/2006/11/modosdejogo.html"&gt;&lt;span style="font-weight: bold;font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;img src="http://bp2.blogger.com/_98Mj0YfOMxE/RY5wCL_OiqI/AAAAAAAAADo/N5xJNglwKSQ/s320/gonextsmall.gif" alt="" id="BLOGGER_PHOTO_ID_5012066618189974178" border="0" /&gt;  Modos de jogo&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;a href="http://tcelite.blogspot.com/"&gt;&lt;span style="font-weight: bold;font-family:verdana;font-size:85%;"  &gt;&lt;img src="http://photos1.blogger.com/x/blogger/6153/2301/320/787874/smallico1.jpg" alt="" border="0" /&gt; Página inicial (&lt;span style="font-style: italic;"&gt;home&lt;/span&gt;)&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/38147237-2298094697581411833?l=tcelite.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/2298094697581411833'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/2298094697581411833'/><link rel='alternate' type='text/html' href='http://tcelite.blogspot.com/2006/11/lerantes.html' title=''/><author><name>João Barbosa</name><uri>http://www.blogger.com/profile/01178625998025524978</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://clientes.netvisao.pt/sstrike/bfg.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_98Mj0YfOMxE/RYxHg7_OiYI/AAAAAAAAAAU/eobiXKcG-WI/s72-c/so_smallisback.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-38147237.post-3167233743899983369</id><published>2006-11-27T01:01:00.000Z</published><updated>2006-12-27T12:19:42.416Z</updated><title type='text'></title><content type='html'>&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/177959/icotce.jpg" alt="" border="0" /&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:180%;"&gt;M&lt;/span&gt;&lt;span style="font-size:130%;"&gt;ODOS DE J&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:130%;"&gt;OGO&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;Objective, Capture The Flag (Reinforced Objective), Bodycount&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_98Mj0YfOMxE/RY04nL_OigI/AAAAAAAAAB0/Gqf8FxlMubA/s1600-h/caixoteverde3.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 124px; height: 116px;" src="http://bp1.blogger.com/_98Mj0YfOMxE/RY04nL_OigI/AAAAAAAAAB0/Gqf8FxlMubA/s320/caixoteverde3.jpg" alt="" id="BLOGGER_PHOTO_ID_5011724206217267714" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;: : OBJECTIVE&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Para os &lt;span style="font-weight: bold;"&gt;Terroristas&lt;/span&gt;, este modo é simples. Basta procurar um de dois &lt;span style="font-weight: bold;"&gt;caixotes verdes&lt;/span&gt;, algures no mapa, e plantar a &lt;span style="font-weight: bold;"&gt;bomba&lt;/span&gt;. Apenas um &lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;terrorista pode fazê-lo, ou seja, há apenas uma bomba, atribuída a um membro dos terroristas no início de cad&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;a &lt;span style="font-style: italic; font-weight: bold;"&gt;round&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-style: italic;"&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Se, por alguma razão, o portador da bomba deixar de o ser, es&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;ta ficará no chão, até que outro terrorista a apanhe e cumpra o objectivo.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_98Mj0YfOMxE/RY08Vb_OihI/AAAAAAAAACE/LXsctgJPCEs/s1600-h/bussola2.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 141px; height: 103px;" src="http://bp2.blogger.com/_98Mj0YfOMxE/RY08Vb_OihI/AAAAAAAAACE/LXsctgJPCEs/s320/bussola2.jpg" alt="" id="BLOGGER_PHOTO_ID_5011728299321100818" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;A &lt;span style="font-weight: bold;"&gt;bússola&lt;/span&gt;, no canto superior direito do ecrã, permite aos jogadores das duas e&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;quip&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;as saber a localização dos &lt;span style="font-weight: bold;"&gt;caixotes &lt;/span&gt;onde a bomba pode se&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;r &lt;span style="font-style: italic;"&gt;plantada&lt;/span&gt;. Existem dois locais possíveis, &lt;span style="font-weight: bold;"&gt;A&lt;/span&gt; e &lt;span style="font-weight: bold;"&gt;B&lt;/span&gt;. Na bússola dos &lt;span style="font-weight: bold;"&gt;Spec Ops&lt;/span&gt; os dois locais surgem indica&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;dos com as letras A e B, a vermelho. Os &lt;span style="font-weight: bold;"&gt;Terrorists &lt;/span&gt;tê&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;m a mesma indicação, mas com le&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;tras de cor cinzenta (?).&lt;br /&gt;O tamanho das letras na bússola é variável, de acordo com a distân&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;cia a que o jogador se encontra do respectivo local. Surge ainda uma in&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;dicação adicional na letra de cada local, uma pequena seta, por cima ou por baixo, que informa o jogador se o respectivo local se encontra acima ou abaixo da sua posição.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;&lt;br /&gt;Para que os &lt;span style="font-weight: bold;"&gt;Terroristas&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;&lt;span style="font-weight: bold;"&gt; &lt;/span&gt;cumpram o objectivo, terão de &lt;span style="font-style: italic;"&gt;plantar a bomba&lt;/span&gt;. Podem ainda ganhar o &lt;span style="font-style: italic;"&gt;rou&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;&lt;span style="font-style: italic;"&gt;nd&lt;/span&gt; através da eliminação de todos os membros da equipa &lt;span style="font-weight: bold;"&gt;Spec Ops&lt;/span&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Para plantar a bomba, o jogador deve aproximar-se do caixote verde até que surja um ícone que repr&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;esenta a bomba. Então, pressionando a tecla definida para &lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;a acção &lt;span style="font-weight: bold; font-style: italic;"&gt;Use (Activate) &lt;/span&gt;(predefinida em &lt;span style="font-weight: bold;"&gt;F&lt;/span&gt;) durante &lt;span style="font-weight: bold;"&gt;5 segundos&lt;/span&gt; (ou menos, dependendo da &lt;span style="font-weight: bold;"&gt;categoria/Identity&lt;/span&gt; e do nível de progresso do jogador - &lt;span style="font-weight: bold;"&gt;AA&lt;/span&gt;)[?], com barra de progresso, conseguirá &lt;span style="font-style: italic;"&gt;plantar &lt;/span&gt;a bomba.&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_98Mj0YfOMxE/RY1-Sr_OikI/AAAAAAAAACg/6KetWjrxij0/s1600-h/bomplanting1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 444px; height: 189px;" src="http://bp3.blogger.com/_98Mj0YfOMxE/RY1-Sr_OikI/AAAAAAAAACg/6KetWjrxij0/s320/bomplanting1.jpg" alt="" id="BLOGGER_PHOTO_ID_5011800819843893826" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_98Mj0YfOMxE/RY2D7b_OilI/AAAAAAAAACs/rwb5XkjhNoo/s1600-h/xbombplanted1.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 58px; height: 58px;" src="http://bp2.blogger.com/_98Mj0YfOMxE/RY2D7b_OilI/AAAAAAAAACs/rwb5XkjhNoo/s320/xbombplanted1.jpg" alt="" id="BLOGGER_PHOTO_ID_5011807017481701970" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Qua&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;ndo a bomba é plantada a indicação na bússola muda, deixando de exibir o&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;s dois locais &lt;span style="font-weight: bold;"&gt;A&lt;/span&gt; e &lt;span style="font-weight: bold;"&gt;B&lt;/span&gt;, e p&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;assando a exibir um &lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;X&lt;/span&gt; no local onde a bomba foi activada.&lt;br /&gt;Após &lt;span style="font-weight: bold;"&gt;45 segundos&lt;/span&gt;, se a bomba não for desactivada..., &lt;span style="font-weight: bold; font-style: italic;"&gt;BOOOM&lt;/span&gt;.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_98Mj0YfOMxE/RY2feL_OimI/AAAAAAAAAC4/tEBSeyEghgg/s1600-h/terrorcarrybomb1.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 122px; height: 112px;" src="http://bp1.blogger.com/_98Mj0YfOMxE/RY2feL_OimI/AAAAAAAAAC4/tEBSeyEghgg/s320/terrorcarrybomb1.jpg" alt="" id="BLOGGER_PHOTO_ID_5011837301296106082" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;O terrorista que carrega a bomba é facilmente identificável pelos colegas de equipa, &lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;pois para além de a bomba ser visível nas suas costas, os &lt;span style="font-weight: bold;"&gt;Terroristas &lt;/span&gt;aind&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;a são brindados com um visto &lt;span style="font-weight: bold;"&gt;ícone &lt;/span&gt;por cima do modelo do jogador.&lt;br /&gt;O terrorista que carrega a bomba tem indicação desse facto através de um ícone no canto inferior direito do ecrã (ver &lt;a href="http://tcelite.blogspot.com/2006/11/hudexplicado.html"&gt;HUD explicado&lt;/a&gt;).&lt;br /&gt;Os &lt;span style="font-weight: bold;"&gt;Spec Ops&lt;/span&gt; apenas vêm a bomba nas costas do adversário.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_98Mj0YfOMxE/RY6Ka7_OirI/AAAAAAAAAD0/Zdw1-Xhan7s/s1600-h/bombatground1.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 66px; height: 123px;" src="http://bp1.blogger.com/_98Mj0YfOMxE/RY6Ka7_OirI/AAAAAAAAAD0/Zdw1-Xhan7s/s320/bombatground1.jpg" alt="" id="BLOGGER_PHOTO_ID_5012095630694058674" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Quando o terrorista que carrega a bomba é &lt;span style="font-style: italic;"&gt;abatido&lt;/span&gt;, esta fica no chão e torna-se visível na &lt;span style="font-weight: bold;"&gt;bússola &lt;/span&gt;dos &lt;span style="font-weight: bold;"&gt;Terroristas&lt;/span&gt;. Pode assim ser facilmente localizada e apanhada.&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Quando um terrorista se aproxima da bomba, surge o ícone indicado&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;r de um objecto que pode ser recolhido (uma mão) através da tecla para a acção &lt;span style="font-style: italic; font-weight: bold;"&gt;Use (Activate) &lt;/span&gt;(predefinida para &lt;span style="font-weight: bold;"&gt;F&lt;/span&gt;).&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Naturalmente, cabe à equipa &lt;span style="font-weight: bold;"&gt;Spec Ops&lt;/span&gt; dificultar os objectivos dos &lt;span style="font-weight: bold;"&gt;Terroristas&lt;/span&gt;. Para tal, os &lt;span style="font-weight: bold;"&gt;Spec Ops&lt;/span&gt; terão de evitar que a &lt;span style="font-weight: bold;"&gt;bomba &lt;/span&gt;seja &lt;span style="font-style: italic;"&gt;plantada&lt;/span&gt;, ou então eliminar todos os elementos da equipa adversária.&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_98Mj0YfOMxE/RY6Qcr_OisI/AAAAAAAAAEA/zcJV8Edgqck/s1600-h/defusing1.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 115px; height: 100px;" src="http://bp0.blogger.com/_98Mj0YfOMxE/RY6Qcr_OisI/AAAAAAAAAEA/zcJV8Edgqck/s320/defusing1.jpg" alt="" id="BLOGGER_PHOTO_ID_5012102257828596418" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;&lt;span style="font-weight: bold;"&gt;Nota:&lt;/span&gt; se a bomba tiver sido &lt;span style="font-style: italic;"&gt;plantada&lt;/span&gt;, e após esse evento todos os &lt;span style="font-weight: bold;"&gt;Terroristas &lt;/span&gt;tiverem sido eliminados, os &lt;span style="font-weight: bold;"&gt;Spec Ops&lt;/span&gt; têm obrigatoriamente de desarmar a bomba para ganhar o &lt;span style="font-style: italic;"&gt;round &lt;/span&gt;(se ainda houver tempo).&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Para desarmar a bomba, um &lt;span style="font-weight: bold;"&gt;Spec Ops&lt;/span&gt; deve aproximar-se daquela até ter a indicação do ícone de &lt;span style="font-style: italic;"&gt;defuse &lt;/span&gt;sobre a bomba, e pressionar a tecla para a acção &lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;Use (Activate) &lt;/span&gt;(predefinida para &lt;span style="font-weight: bold;"&gt;F&lt;/span&gt;) durante 10 segundos&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt; (ou menos, dependendo da &lt;span style="font-weight: bold;"&gt;categoria/Identity&lt;/span&gt; e do nível de progresso do jogador - &lt;span style="font-weight: bold;"&gt;AA&lt;/span&gt;) [?]&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;: : CAPTURE THE FLAG&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;&lt;span style="font-style: italic;"&gt;AKA &lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Capture The Bag&lt;/span&gt;, pois na realidade não são usadas &lt;span style="font-weight: bold;"&gt;bandeiras &lt;/span&gt;(!!!), mas sim sacos, ou &lt;span style="font-weight: bold;"&gt;mochilas&lt;/span&gt;. O modo &lt;span style="font-weight: bold;"&gt;CTF &lt;/span&gt;é interessante, e de mecânica comum a outros jogos. O factor mais criticado neste &lt;span style="font-style: italic;"&gt;mod &lt;/span&gt;é o de as &lt;span style="font-weight: bold;"&gt;bandeiras &lt;/span&gt;(mochilas) estarem situadas bem no meio das zonas de &lt;span style="font-style: italic;"&gt;spawn &lt;/span&gt;de cada equipa, o que, com o &lt;span style="font-weight: bold;"&gt;ROE&lt;/span&gt;, acaba sempre por provocar ataques de nervos a muitos dos jogadores.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;A &lt;span style="font-weight: bold;"&gt;bandeira &lt;/span&gt;dos &lt;span style="font-weight: bold;"&gt;Spec Ops&lt;/span&gt; é uma mochila de cor azul escuro, enquanto que a &lt;span style="font-weight: bold;"&gt;bandeira &lt;/span&gt;dos &lt;span style="font-weight: bold;"&gt;Terroristas&lt;/span&gt; é representada por uma mochila de cor castanha/avermelhada (&lt;span style="font-weight: bold;"&gt;&lt;span style="color: rgb(153, 0, 0);"&gt;Red&lt;/span&gt; X &lt;span style="color: rgb(0, 0, 153);"&gt;Blue&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 153);"&gt;).&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_98Mj0YfOMxE/RY6d-7_OitI/AAAAAAAAAEM/qkYE53HhWt8/s1600-h/ctf1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 432px; height: 226px;" src="http://bp1.blogger.com/_98Mj0YfOMxE/RY6d-7_OitI/AAAAAAAAAEM/qkYE53HhWt8/s320/ctf1.jpg" alt="" id="BLOGGER_PHOTO_ID_5012117139890277074" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-style: italic;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;: : BODYCOUNT&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;&lt;span style="font-style: italic;"&gt;&lt;/span&gt;Um modo de &lt;span style="font-style: italic;"&gt;teamdeathmatch&lt;/span&gt;, que pouco mais é do que uma concentração de jogadores à volta das zonas de &lt;span style="font-style: italic;"&gt;spawn&lt;/span&gt;, ora de uma equipa, ora de outra, cada um à procura do maior número de frags...&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: right;"&gt;&lt;a href="http://tcelite.blogspot.com/2006/11/hudexplicado.html"&gt;&lt;span style="font-weight: bold;font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;img src="http://bp2.blogger.com/_98Mj0YfOMxE/RY5wCL_OiqI/AAAAAAAAADo/N5xJNglwKSQ/s320/gonextsmall.gif" alt="" id="BLOGGER_PHOTO_ID_5012066618189974178" border="0" /&gt; HUD explicado&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;a href="http://tcelite.blogspot.com/"&gt;&lt;span style="font-weight: bold;font-family:verdana;font-size:85%;"  &gt;&lt;img src="http://photos1.blogger.com/x/blogger/6153/2301/320/787874/smallico1.jpg" alt="" border="0" /&gt; Página inicial (&lt;span style="font-style: italic;"&gt;home&lt;/span&gt;)&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/38147237-3167233743899983369?l=tcelite.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/3167233743899983369'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/3167233743899983369'/><link rel='alternate' type='text/html' href='http://tcelite.blogspot.com/2006/11/modosdejogo.html' title=''/><author><name>João Barbosa</name><uri>http://www.blogger.com/profile/01178625998025524978</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://clientes.netvisao.pt/sstrike/bfg.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp1.blogger.com/_98Mj0YfOMxE/RY04nL_OigI/AAAAAAAAAB0/Gqf8FxlMubA/s72-c/caixoteverde3.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-38147237.post-6935821836388987831</id><published>2006-11-26T01:01:00.000Z</published><updated>2006-12-30T21:28:27.221Z</updated><title type='text'></title><content type='html'>&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/177959/icotce.jpg" alt="" border="0" /&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:180%;"&gt;HUD&lt;/span&gt;&lt;span style="font-size:130%;"&gt; EXPLICADO&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;Um guia para responder a: "o que é aquilo no ecrã?"&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_98Mj0YfOMxE/RZFW_7_Oi0I/AAAAAAAAAFY/nDhkNnZvLLo/s1600-h/hud6.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp0.blogger.com/_98Mj0YfOMxE/RZFW_7_Oi0I/AAAAAAAAAFY/nDhkNnZvLLo/s400/hud6.jpg" alt="" id="BLOGGER_PHOTO_ID_5012883516674706242" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:130%;"&gt;1.&lt;/span&gt; CANT&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;O IN&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;FERIOR ESQUERDO&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_98Mj0YfOMxE/RZFaQb_Oi1I/AAAAAAAAAFo/MOzaVJloOnw/s1600-h/cantoinfesq1.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp2.blogger.com/_98Mj0YfOMxE/RZFaQb_Oi1I/AAAAAAAAAFo/MOzaVJloOnw/s400/cantoinfesq1.jpg" alt="" id="BLOGGER_PHOTO_ID_5012887098677431122" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;Stamina&lt;/span&gt;&lt;br /&gt;Indica a resistência que o jogador possui. Correr e saltar desgastam a resistência. Ficar parado e andar recuperam a resistência.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Dano&lt;/span&gt;&lt;br /&gt;Indica o dano que o jogador sofreu, e em que zona. As cores variam de branco para nenhum dano, amarelo, laranja, até vermelho para dano crítico.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;Postura&lt;/span&gt;&lt;br /&gt;Indica a posição do jogador: de pé, agachado, ou deitado.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:130%;"&gt;2.&lt;/span&gt; CANT&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;O IN&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;FERIOR DIREITO&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_98Mj0YfOMxE/RZGdtL_Oi2I/AAAAAAAAAF0/zEk8g7ejdKk/s1600-h/cantoinfdir1.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp1.blogger.com/_98Mj0YfOMxE/RZGdtL_Oi2I/AAAAAAAAAF0/zEk8g7ejdKk/s400/cantoinfdir1.jpg" alt="" id="BLOGGER_PHOTO_ID_5012961259877731170" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;Bomba&lt;/span&gt;&lt;br /&gt;O membro da equipa dos Terroristas que carrega a bombaterá este ícone, à esquerda da indicação do modo de disparo.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;Modo de disparo&lt;/span&gt;&lt;br /&gt;Indica o modo de disparo seleccionado (também está dependente da arma). Pode ser &lt;span style="font-style: italic;"&gt;Auto&lt;/span&gt;, &lt;span style="font-style: italic;"&gt;Burst&lt;/span&gt;, &lt;span style="font-style: italic;"&gt;Single, Semi, Pump&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Munição e Carregadores&lt;/span&gt;&lt;br /&gt;Indica o número de balas (estimado) no carregador em uso, e o número de carregadores disponíveis; na caçadeira, indica o número de cartuchos disponíveis, além dos carregad&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;os na arma.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:130%;"&gt;3.&lt;/span&gt; CANT&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;O SUPERIOR&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt; ESQUERDO - BÚSSOLA&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;Ver &lt;a style="font-weight: bold;" href="http://tcelite.blogspot.com/2006/11/modosdejogo.html"&gt;&lt;img src="http://bp2.blogger.com/_98Mj0YfOMxE/RY5wCL_OiqI/AAAAAAAAADo/N5xJNglwKSQ/s320/gonextsmall.gif" alt="" id="BLOGGER_PHOTO_ID_5012066618189974178" border="0" /&gt; Modos de jogo&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:130%;"&gt;4.&lt;/span&gt; OUTROS INDICADORES&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left;" src="http://lh4.google.com/_98Mj0YfOMxE/RZJgK7_Oi6I/AAAAAAAAAGk/PfUuj3ypUwU/s1600/hudcentericons2.jpg" alt="" id="BLOGGER_PHOTO_ID_5013175076234628002" border="0" /&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;Mão (1)&lt;/span&gt;&lt;br /&gt;Indica que objecto no chão pode ser apanhado (arma, bomba) através da tecla para a acção &lt;span style="font-weight: bold; font-style: italic;"&gt;Use&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;Mão(2)&lt;/span&gt;&lt;br /&gt;Indica uma porta que pode ser aberta &lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;através da tecla para a acção &lt;span style="font-weight: bold; font-style: italic;"&gt;Use&lt;/span&gt;.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;Escada&lt;/span&gt;&lt;br /&gt;Normalmente associado a escadas, dando a indicação que podem ser subidas ou descidas.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Bomba&lt;/span&gt;&lt;br /&gt;Indica ao terrorista que está no local certo para activar a bomba, através da acção &lt;span style="font-style: italic; font-weight: bold;"&gt;Use&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;Desarmar Bomba (&lt;/span&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;defuse&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;)&lt;/span&gt;&lt;br /&gt;Indica ao &lt;span style="font-weight: bold;"&gt;Spec Ops&lt;/span&gt; que pode desactivar a bomba&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;, através da acção &lt;span style="font-style: italic; font-weight: bold;"&gt;Use&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Subir/Escalar&lt;/span&gt;&lt;br /&gt;Associado a vedações, muros, caixotes e outros elementos que podem ser ultrapassados com &lt;span style="font-weight: bold; font-style: italic;"&gt;jump &lt;/span&gt;+ &lt;span style="font-weight: bold; font-style: italic;"&gt;forward&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Quebrável&lt;/span&gt;&lt;br /&gt;Normalmente associado a janelas, onde os vidros podem ser quebrados (tiro, faca), de modo a que se possa passar pela janela, ou para ter uma visão mais clara para lá da janela.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: right;"&gt;&lt;a href="http://tcelite.blogspot.com/2006/11/aa-acessoarmas.html"&gt;&lt;span style="font-weight: bold;font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;img src="http://bp2.blogger.com/_98Mj0YfOMxE/RY5wCL_OiqI/AAAAAAAAADo/N5xJNglwKSQ/s320/gonextsmall.gif" alt="" id="BLOGGER_PHOTO_ID_5012066618189974178" border="0" /&gt; AA - Acesso a Armamento&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;a href="http://tcelite.blogspot.com/"&gt;&lt;span style="font-weight: bold;font-family:verdana;font-size:85%;"  &gt;&lt;img src="http://photos1.blogger.com/x/blogger/6153/2301/320/787874/smallico1.jpg" alt="" border="0" /&gt; Página inicial (&lt;span style="font-style: italic;"&gt;home&lt;/span&gt;)&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/38147237-6935821836388987831?l=tcelite.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/6935821836388987831'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/6935821836388987831'/><link rel='alternate' type='text/html' href='http://tcelite.blogspot.com/2006/11/hudexplicado.html' title=''/><author><name>João Barbosa</name><uri>http://www.blogger.com/profile/01178625998025524978</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://clientes.netvisao.pt/sstrike/bfg.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_98Mj0YfOMxE/RZFW_7_Oi0I/AAAAAAAAAFY/nDhkNnZvLLo/s72-c/hud6.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-38147237.post-6527791504783883590</id><published>2006-11-25T01:01:00.000Z</published><updated>2006-12-30T21:29:02.379Z</updated><title type='text'></title><content type='html'>&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/177959/icotce.jpg" alt="" border="0" /&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:180%;"&gt;AA&lt;/span&gt;&lt;span style="font-size:130%;"&gt; - ACESSO A ARMAMENTO&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;Sistema de acesso a armas adicionais no TC:E - &lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic;font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;Armament Availability&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;&lt;span style="font-family:arial;"&gt;: : AA - Armament Availability&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;O sistema de acesso a armas adicionais&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;" &gt; além das disponibilizadas à partida para cada categoria (&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:verdana;" &gt;Identity - Assault&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;, Recon, Sniper&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;), tem sido alvo de discussão e causa de alguma polémica.&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt; &lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Não é necessário. As armas disponibilizadas à partida são garantia de equilíbrio, e não se pode justificar o fraco desempenho de uma equipa por limitações às armas disponíveis.&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_98Mj0YfOMxE/RZbPlL_Oi8I/AAAAAAAAAG8/t5gq9r8lr9Q/s1600-h/aascore1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp2.blogger.com/_98Mj0YfOMxE/RZbPlL_Oi8I/AAAAAAAAAG8/t5gq9r8lr9Q/s400/aascore1.jpg" alt="" id="BLOGGER_PHOTO_ID_5014423472903719874" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;O modificador &lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);"&gt;AA &lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;determina o acesso às armas apenas para o &lt;/span&gt;&lt;span style="font-style: italic; font-weight: bold; color: rgb(0, 0, 0);"&gt;round &lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;seguinte. Todos os jogadores começam com &lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);"&gt;AA &lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;no nível 1, no primeiro &lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic; color: rgb(0, 0, 0);"&gt;round&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;. O valor do factor &lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);"&gt;AA &lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;é automaticamente incrementado com avanço de cada &lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic; color: rgb(0, 0, 0);"&gt;round&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;, e ainda incrementado ou decrementado em função do desempenho individual do jogador.&lt;br /&gt;&lt;br /&gt;Este sistema de &lt;span style="font-style: italic;"&gt;recompensa &lt;/span&gt;está em desenvolvimento, e poderá sofrer alterações a qualquer momento, numa nova versão.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;a href="http://tcelite.blogspot.com/"&gt;&lt;span style="font-weight: bold;font-family:verdana;font-size:85%;"  &gt;&lt;img src="http://photos1.blogger.com/x/blogger/6153/2301/320/787874/smallico1.jpg" alt="" border="0" /&gt; Página inicial (&lt;span style="font-style: italic;"&gt;home&lt;/span&gt;)&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/38147237-6527791504783883590?l=tcelite.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/6527791504783883590'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/6527791504783883590'/><link rel='alternate' type='text/html' href='http://tcelite.blogspot.com/2006/11/aa-acessoarmas.html' title=''/><author><name>João Barbosa</name><uri>http://www.blogger.com/profile/01178625998025524978</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://clientes.netvisao.pt/sstrike/bfg.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_98Mj0YfOMxE/RZbPlL_Oi8I/AAAAAAAAAG8/t5gq9r8lr9Q/s72-c/aascore1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-38147237.post-5199506771041890448</id><published>2006-11-24T01:01:00.000Z</published><updated>2006-12-30T20:58:14.993Z</updated><title type='text'></title><content type='html'>&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/177959/icotce.jpg" alt="" border="0" /&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:180%;"&gt;D&lt;/span&gt;&lt;span style="font-size:130%;"&gt;ÚVIDAS&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;O que é preciso saber mais?&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-family:verdana;"&gt;Caso subsistam dúvidas, é favor colocá-las aqui, na forma de comentários.&lt;br /&gt;Obrigado.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/38147237-5199506771041890448?l=tcelite.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tcelite.blogspot.com/feeds/5199506771041890448/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=38147237&amp;postID=5199506771041890448&amp;isPopup=true' title='9 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/5199506771041890448'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/5199506771041890448'/><link rel='alternate' type='text/html' href='http://tcelite.blogspot.com/2006/11/duvidas.html' title=''/><author><name>João Barbosa</name><uri>http://www.blogger.com/profile/01178625998025524978</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://clientes.netvisao.pt/sstrike/bfg.jpg'/></author><thr:total>9</thr:total></entry><entry><id>tag:blogger.com,1999:blog-38147237.post-4003345049032367322</id><published>2006-11-19T01:01:00.000Z</published><updated>2007-01-04T01:02:22.292Z</updated><title type='text'></title><content type='html'>&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/177959/icotce.jpg" alt="" border="0" /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:180%;"&gt;M&lt;/span&gt;&lt;span style="font-size:130%;"&gt;APAS&lt;/span&gt; &lt;span style="font-size:180%;"&gt;O&lt;/span&gt;&lt;span style="font-size:130%;"&gt;FICIAIS&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;br /&gt;&lt;br /&gt;: : MAPAS OFICIAIS - Northport&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/550301/northport4.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/714161/northport4.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/471471/northport1.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/779578/northport1.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/233243/northport5.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/17960/northport5.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/784029/northport3.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/153563/northport3.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;(clicar nas imagens para ver em tamanho maior)&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;&lt;span style="font-weight: bold;"&gt;Northport &lt;/span&gt;é um mapa de tamanho médio, com bons espaços exteriores, e i&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;nteriores dignos de atenção, podendo a acção concentrar-se em qualquer zona.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Com um cenário baseado em Liverpool, Inglaterra, Northport favor&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;e&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;c&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;e o&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt; jogo&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt; rápido mas estratégico, onde o adequado uso de granadas (&lt;span style="font-style: italic;"&gt;flashbang &lt;/span&gt;e fumo) são factores decisivos para o desfecho de cada &lt;span style="font-style: italic;"&gt;round&lt;/span&gt;.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Trata-se de um mapa equilibrado, onde a comunicação entre os &lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;me&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;mb&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;ros da equipa &lt;span style="font-weight: bold;"&gt;Spec Ops&lt;/span&gt; é fundamental para uma defesa com sucesso dos dois objectivos, &lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;A e B,&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt; objectivos estes dos quais os &lt;span style="font-weight: bold;"&gt;Terroristas &lt;/span&gt;deverão conquistar e destruir um &lt;span style="font-style: italic;"&gt;à escolha&lt;/span&gt;. *&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;: : MAPAS OFICIAIS - Village&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/975625/village2.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/685926/village2.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/880342/village1.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/859873/village1.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/749773/village3.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/328996/village3.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/596508/village5.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/820543/village5.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;(clicar nas imagens para ver em tamanho maior)&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;&lt;span style="font-weight: bold;"&gt;Village &lt;/span&gt;é um mapa baseado num cenário situado na cidade de Nikustak, Macedónia. É um mapa de tamanho razoável, com a possibilidade de confrontos exteri&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;ores &lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;e interiores. O mapa contém ainda passagens subterrâneas que acrescentam mais uma dim&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;en&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;são, para ata&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;ca&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;n&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;tes e d&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;efensores dos objectivos.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Sendo um mapa equilibrado, devem os &lt;span style="font-weight: bold;"&gt;Spec Op&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;&lt;span style="font-weight: bold;"&gt;s&lt;/span&gt; ter sempre presente a necessidade de defender os objectivos, de modo a evitar que os Terroristas plantem a bomba. Um&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;a vez plantada a bomba num dos dois objectivos, torna-se relativamente fácil para os &lt;span style="font-weight: bold;"&gt;Terroristas &lt;/span&gt;a defesa da posição conquistada.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;: : MAPAS OFICIAIS - Railhouse&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/6153/2301/1600/railhouse1.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/299635/railhouse1.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/405282/railhouse2.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/991491/railhouse2.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/781279/railhouse3.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/9730/railhouse3.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/442160/railhouse4.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/788937/railhouse4.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;(clicar nas imagens para ver em tamanho maior)&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Cai a noite num cenário localizado nos arredores de uma cidade industrializ&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;ada, nos USA. Os comboios imobilizam-se, e o terminal de caminhos-de-ferro como que adormece.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Este é contexto para &lt;span style="font-weight: bold;"&gt;Railhouse&lt;/span&gt;, um mapa de dimensão média, ond&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;e s&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;e encontram todas as estruturas de apoio a um terminal de comboios, com exteriores ilumi&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;nados por pouco mais que o crepúsculo, e interiores variados e muito detalhados.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Os &lt;span style="font-weight: bold;"&gt;Terroristas &lt;/span&gt;têm de destruir um dos dois objectivos, e os &lt;span style="font-weight: bold;"&gt;Spec Ops&lt;/span&gt; têm de o evitar...&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;: : MAPAS OFICIAIS - Stadtrand&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/674576/stadtrand1.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/993592/stadtrand1.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/503519/stadtrand2.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/201283/stadtrand2.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/146430/stadtrand3.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/945967/stadtrand3.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/348332/stadtrand6.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/274809/stadtrand6.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;(clicar nas imagens para ver em tamanho maior)&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;&lt;span style="font-weight: bold;"&gt;Stadtrand &lt;/span&gt;é um mapa baseado num cenário suburbano em Hamburgo, na Alemanha.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;O complexo industrial em que o mapa é baseado apresenta uma riqueza elevada, em termos de qualidade gráfica. É um daqueles mapas onde vale a pena gastar algum tempo a apreciar os vários níveis de detalhe introduzidos.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Estrategicamente, é um mapa complexo, e por isso interessante de jogar.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;: : MAPAS OFICIAIS - Snow&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/422166/snow1.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/775254/snow1.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/824215/snow4.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/682869/snow4.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/947964/snow3.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/292529/snow3.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/473589/snow2.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/46407/snow2.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;(clicar nas imagens para ver em tamanho maior)&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;&lt;span style="font-weight: bold;"&gt;Snow &lt;/span&gt;pode à partida parecer um mapa pequeno, mas a variedade de percursos disponíveis acaba por lhe conferir uma dimensão considerável.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Com um cenário baseado em Kamchatka, Rússia, o ma&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;pa apresenta um conjunto de interiores e exteriores de elevada qualidade, e com efeito atmosférico - neve - no e&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;xterior. O ambiente nocturno provoca alguns problemas ao nível da iluminação, que estão até classificados como &lt;span style="font-style: italic;"&gt;bugs&lt;/span&gt;, no aspecto dos modelos. O mapa apresenta ainda algumas falhas, e segundo várias opiniões (fóruns) não deverá ser usado em competição &lt;span style="font-style: italic;"&gt;oficial&lt;/span&gt;.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Mais uma vez dois pontos, A e B, para cumprir um objectivo...&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;: : MAPAS OFICIAIS - Delta&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/562499/delta1.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/186374/delta1.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/784707/delta2.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/138951/delta2.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/380128/delta4.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/741023/delta4.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/899080/delta6.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/652048/delta6.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;(clicar nas imagens para ver em tamanho maior)&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;O cenário relativo ao mapa &lt;span style="font-weight: bold;"&gt;Delta &lt;/span&gt;é baseado em IJmuiden, na Holanda. É noite, e tudo se complica.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Uma zona de construção fornece um conjunto de interiores onde muita da acção vai certamente decorrer. Para os &lt;span style="font-weight: bold;"&gt;Terroristas &lt;/span&gt;vai ser difícil alcançar qualquer um dos objectivos, desde que os &lt;span style="font-weight: bold;"&gt;Spec Ops&lt;/span&gt; se organizem devidamente. Significa isto que o mapa é desequilibrado? Não! Cabe aos &lt;span style="font-weight: bold;"&gt;Terroristas &lt;/span&gt;encontrar uma de muitas formas de atingir os objectivos.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;Mais imagens relativas ao jogo podem ser encontradas no &lt;a href="http://www.truecombatelite.net/" target="_blank"&gt;sítio oficial do TC:Elite&lt;/a&gt;.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;Os textos foram produzidos a partir de traduções (livres) parciais dos conteúdos no &lt;/span&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;&lt;a href="http://www.truecombatelite.net/" target="_blank"&gt;sítio oficial do TC:Elite&lt;/a&gt;&lt;/span&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;, e ainda no &lt;a href="http://www.truecombat.us/" target="_blank"&gt;sítio do TC:Elite dos USA&lt;/a&gt;.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;Todas as imagens apresentadas foram obtidas a partir de ecrãs capturados no próprio jogo (&lt;span style="font-style: italic;"&gt;screenshots&lt;/span&gt;), numa resolução original de 1280x1024. O tratamento posterior das imagens limitou-se a alterações das dimensões originais, corte das barras pretas no topo e na base, e inclusão de um logótipo do TC:Elite.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;Se as imagens forem reutilizadas, agradece-se que seja indicada a fonte. Obrigado.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://tcelite.blogspot.com/"&gt;&lt;span style="font-weight: bold;font-family:verdana;font-size:85%;"  &gt;&lt;img src="http://photos1.blogger.com/x/blogger/6153/2301/320/787874/smallico1.jpg" alt="" border="0" /&gt; Página inicial (&lt;span style="font-style: italic;"&gt;home&lt;/span&gt;)&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/38147237-4003345049032367322?l=tcelite.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/4003345049032367322'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/4003345049032367322'/><link rel='alternate' type='text/html' href='http://tcelite.blogspot.com/2006/11/mapasoficiais.html' title=''/><author><name>João Barbosa</name><uri>http://www.blogger.com/profile/01178625998025524978</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://clientes.netvisao.pt/sstrike/bfg.jpg'/></author></entry><entry><id>tag:blogger.com,1999:blog-38147237.post-2448069588706667391</id><published>2006-11-18T01:01:00.000Z</published><updated>2007-01-04T01:04:43.728Z</updated><title type='text'></title><content type='html'>&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/177959/icotce.jpg" alt="" border="0" /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:180%;"&gt;M&lt;/span&gt;&lt;span style="font-size:130%;"&gt;ODELOS&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/409776/identities.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 104px; height: 169px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/955495/identities.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;Os modelos no TC:Elite têm a particula&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;ridade de mudarem&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;, de acordo com o&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt; mapa (zona geográfica do cenário). Por outro lado, e d&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;ependend&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;o&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt; do&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt; mapa, às diferentes categorias (&lt;span style="font-style: italic; font-weight: bold;"&gt;Identity&lt;/span&gt;, no jogo) (&lt;span style="font-weight: bold;"&gt;Assault&lt;/span&gt;, &lt;span style="font-weight: bold;"&gt;Recon&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;, &lt;span style="font-weight: bold;"&gt;Sniper&lt;/span&gt;)&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt; correspo&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;ndem diferentes modelos, e em cada categoria en&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;co&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;ntramos ain&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;da à escolha duas &lt;span style="font-weight: bold; font-style: italic;"&gt;skins &lt;/span&gt;distintas.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;As várias categorias de cada equipa nem sempre apre&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;se&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;nta&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;m dif&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;erenças notórias, e mesmo entre duas &lt;span style="font-weight: bold; font-style: italic;"&gt;skins &lt;/span&gt;da mesma categoria, po&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;r&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt; vezes as alterações são demasiado subtis (cor da pele, olhos). Os modelos repetem-se em alguns mapas.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;Ainda assim, interessa ter present&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;e o aspecto dos vários modelos, dada dificuldade acrescida de estes poderem variar de mapa para mapa.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0); font-weight: bold;font-family:arial;" &gt;: : MODELOS - VILLAGE - Spec Ops&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/55047/villa_so_a.jpg"&gt;&lt;img style="cursor: pointer; width: 148px; height: 166px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/496898/villa_so_a.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/236816/villa_so_r.jpg"&gt;&lt;img style="cursor: pointer; width: 141px; height: 167px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/644946/villa_so_r.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/274135/villa_so_s.jpg"&gt;&lt;img style="cursor: pointer; width: 144px; height: 167px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/168053/villa_so_s.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;(clicar nas imagens para ver em tamanho maior)&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;Da esquerda para a direita: &lt;span style="font-weight: bold;"&gt;Assault&lt;/span&gt;; &lt;span style="font-weight: bold;"&gt;Recon&lt;/span&gt;; &lt;span style="font-weight: bold;"&gt;Sniper&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;. As difere&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;ntes cate&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;gorias (&lt;span style="font-style: italic; font-weight: bold;"&gt;Identity&lt;/span&gt;), e mesmo as duas &lt;span style="font-style: italic; font-weight: bold;"&gt;skins &lt;/span&gt;de cada categoria diferem apenas nas cabeças dos modelos&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0); font-weight: bold;font-family:arial;" &gt;: : MODELOS - VILLAGE - Terrorists&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/137002/villa_t_a.jpg"&gt;&lt;img style="cursor: pointer; width: 141px; height: 153px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/316842/villa_t_a.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/2921/villa_t_r.jpg"&gt;&lt;img style="cursor: pointer; width: 153px; height: 153px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/412221/villa_t_r.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/564480/villa_t_s.jpg"&gt;&lt;img style="cursor: pointer; width: 128px; height: 154px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/620564/villa_t_s.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;(clicar nas imagens para ver em tamanho maior)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;Da esquerda para a direita: &lt;span style="font-weight: bold;"&gt;Assault&lt;/span&gt;; &lt;span style="font-weight: bold;"&gt;Recon&lt;/span&gt;; &lt;span style="font-weight: bold;"&gt;Sniper&lt;/span&gt;;a cada categor&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;ia &lt;span style="font-weight: bold;"&gt;(&lt;/span&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;Id&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;entity&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;) &lt;/span&gt;correspondem no caso dos &lt;span style="font-weight: bold;"&gt;Terroristas &lt;/span&gt;duas &lt;span style="font-style: italic; font-weight: bold;"&gt;skins &lt;/span&gt;bem distintas. No entanto, uma das &lt;span style="font-style: italic; font-weight: bold;"&gt;skins &lt;/span&gt;de &lt;span style="font-weight: bold;"&gt;Ass&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;aul&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;t &lt;/span&gt;é idêntica a uma das &lt;span style="font-style: italic; font-weight: bold;"&gt;skins &lt;/span&gt;de &lt;span style="font-weight: bold;"&gt;Sniper&lt;/span&gt;.&lt;br /&gt;Os mesmos modelos são usados nos mapas &lt;span style="font-weight: bold;"&gt;Northport&lt;/span&gt;, &lt;span style="font-weight: bold;"&gt;Railhouse&lt;/span&gt;, &lt;span style="font-weight: bold;"&gt;Delta&lt;/span&gt; e &lt;span style="font-weight: bold;"&gt;Stadtrand&lt;/span&gt;.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0); font-weight: bold;font-family:arial;" &gt;: : MODELOS - NORTHPORT - Spec Ops&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_98Mj0YfOMxE/RZxP3_FVtqI/AAAAAAAAAIE/aTb5FxT_Z6Y/s1600-h/north_so_ass1.jpg"&gt;&lt;img style="cursor: pointer; width: 141px; height: 179px;" src="http://bp2.blogger.com/_98Mj0YfOMxE/RZxP3_FVtqI/AAAAAAAAAIE/aTb5FxT_Z6Y/s200/north_so_ass1.jpg" alt="" id="BLOGGER_PHOTO_ID_5015971908229117602" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_98Mj0YfOMxE/RZxQJfFVtrI/AAAAAAAAAIM/8TNCPkzCxcM/s1600-h/north_so_rec1.jpg"&gt;&lt;img style="cursor: pointer; width: 146px; height: 179px;" src="http://bp0.blogger.com/_98Mj0YfOMxE/RZxQJfFVtrI/AAAAAAAAAIM/8TNCPkzCxcM/s200/north_so_rec1.jpg" alt="" id="BLOGGER_PHOTO_ID_5015972208876828338" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_98Mj0YfOMxE/RZxQYfFVtsI/AAAAAAAAAIU/GpJGWdo_Nrg/s1600-h/north_so_sni1.jpg"&gt;&lt;img style="cursor: pointer; width: 143px; height: 179px;" src="http://bp0.blogger.com/_98Mj0YfOMxE/RZxQYfFVtsI/AAAAAAAAAIU/GpJGWdo_Nrg/s200/north_so_sni1.jpg" alt="" id="BLOGGER_PHOTO_ID_5015972466574866114" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;(clicar nas imagens para ver em tamanho maior)&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;Da esquerda para a direita: &lt;span style="font-weight: bold;"&gt;Assault&lt;/span&gt;; &lt;span style="font-weight: bold;"&gt;Recon&lt;/span&gt;; &lt;span style="font-weight: bold;"&gt;Sniper&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;. Neste ma&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;p&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;a,&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt; apenas a categoria (&lt;span style="font-weight: bold; font-style: italic;"&gt;Identity&lt;/span&gt;) &lt;span style="font-weight: bold;"&gt;Sniper &lt;/span&gt;apresenta uma diferença mais visível nos modelos, deixando a cara de estar coberta&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt; e onde o capacete ostenta uma elegante viseira.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;Os mesmos modelos são usados no mapa &lt;span style="font-weight: bold;"&gt;Railhouse&lt;/span&gt;, &lt;span style="font-weight: bold;"&gt;Delta&lt;/span&gt; e &lt;span style="font-weight: bold;"&gt;Stadtrand&lt;/span&gt;.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0); font-weight: bold;font-family:arial;" &gt;: : MODELOS - SNOW- Spec Ops&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/321689/snow_so_a.jpg"&gt;&lt;img style="cursor: pointer; width: 135px; height: 194px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/84758/snow_so_a.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/299155/snow_so_r.jpg"&gt;&lt;img style="cursor: pointer; width: 130px; height: 194px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/922570/snow_so_r.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/444860/snow_so_s.jpg"&gt;&lt;img style="cursor: pointer; width: 125px; height: 194px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/458151/snow_so_s.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;(clicar nas imagens p&lt;/span&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;ara ver em tamanho maior)&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;Da esquerda para a direita: &lt;span style="font-weight: bold;"&gt;Assault&lt;/span&gt;; &lt;span style="font-weight: bold;"&gt;Recon&lt;/span&gt;; &lt;span style="font-weight: bold;"&gt;Sniper&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;. As diferenças nas &lt;span style="font-style: italic;"&gt;skins &lt;/span&gt;das mesmas categorias são subtis - cor da pele, óculos...; Entre as três categorias as diferenças são nulas, com excepção da categoria de &lt;span style="font-weight: bold;"&gt;Recon&lt;/span&gt;, que apresenta a cabeça do modelo bastante diferente, com capuz e não capacete.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;A iluminação neste mapa é um problema, pois altera bastante o aspecto dos modelos de ambas as equipas, provocando frequentes e naturais confusões.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0); font-weight: bold;font-family:arial;" &gt;: : MODELOS - SNOW- Terrorists&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/218652/snow_t_a.jpg"&gt;&lt;img style="cursor: pointer; width: 150px; height: 154px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/98587/snow_t_a.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/648051/snow_t_r.jpg"&gt;&lt;img style="cursor: pointer; width: 142px; height: 154px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/866078/snow_t_r.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/710784/snow_t_s.jpg"&gt;&lt;img style="cursor: pointer; width: 141px; height: 154px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/445329/snow_t_s.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;(clicar nas imagens para ver em tamanho maior)&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;Da esquerda para a direita: &lt;span style="font-weight: bold;"&gt;Assault&lt;/span&gt;; &lt;span style="font-weight: bold;"&gt;Recon&lt;/span&gt;; &lt;span style="font-weight: bold;"&gt;Sniper&lt;/span&gt;;a cada categoria &lt;span style="font-weight: bold;"&gt;(&lt;/span&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;Id&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;entity&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;) &lt;/span&gt;correspondem no caso dos &lt;span style="font-weight: bold;"&gt;Terroristas &lt;/span&gt;duas &lt;span style="font-style: italic; font-weight: bold;"&gt;skins &lt;/span&gt;distintas, e as diferenças entre as categorias são também visíveis.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;Nunca é demais salientar os problemas de iluminação neste mapa, podendo os &lt;span style="font-weight: bold; font-style: italic;"&gt;TKs &lt;/span&gt;ser uma constante, num cenário mais povoado.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;Todas as imagens apresentadas foram obtidas a partir de ecrãs capturados no próprio jogo (&lt;span style="font-style: italic;"&gt;screenshots&lt;/span&gt;), numa resolução original de 1280x1024. Em tratamento posterior das imagens fizeram-se alterações das dimensões originais, e inclusão de logótipos e texto.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;Se as imagens forem reutilizadas, agradece-se que seja indicada a fonte. Obrigado.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://tcelite.blogspot.com/"&gt;&lt;span style="font-weight: bold;font-family:verdana;font-size:85%;"  &gt;&lt;img src="http://photos1.blogger.com/x/blogger/6153/2301/320/787874/smallico1.jpg" alt="" border="0" /&gt; Página inicial (&lt;span style="font-style: italic;"&gt;home&lt;/span&gt;)&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/38147237-2448069588706667391?l=tcelite.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/2448069588706667391'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/2448069588706667391'/><link rel='alternate' type='text/html' href='http://tcelite.blogspot.com/2006/11/modelos.html' title=''/><author><name>João Barbosa</name><uri>http://www.blogger.com/profile/01178625998025524978</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://clientes.netvisao.pt/sstrike/bfg.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_98Mj0YfOMxE/RZxP3_FVtqI/AAAAAAAAAIE/aTb5FxT_Z6Y/s72-c/north_so_ass1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-38147237.post-5088511427940072441</id><published>2006-11-17T01:01:00.000Z</published><updated>2007-01-02T13:55:02.907Z</updated><title type='text'></title><content type='html'>&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/177959/icotce.jpg" alt="" border="0" /&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:180%;"&gt;FAQ&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;Perguntas frequentes sobre o True Combat Elite, ou nem tanto...&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;P: &lt;/span&gt;&lt;span style="font-weight: bold;"&gt;Quanto custa o TC:Elite?&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;R: &lt;/span&gt;Nada, é totalmente gratuito.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;P: &lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold;"&gt; O TC:Elite vai correr no meu PC?&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;R: &lt;/span&gt;Depende. Num Pentium 4 @ 1,5 GHz, 512 RAM, e gráfica ATI 9250 128 MBytes (SO WinXP Pro SP2), com definições em médio e baixo, em termos de qualidade, o TC:E tem um desempenho aceitável (30 - 60 FPS).&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;P: &lt;/span&gt;&lt;span style="font-weight: bold;"&gt;Onde está a mira (&lt;span style="font-style: italic;"&gt;crosshair&lt;/span&gt;)?&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;R: &lt;/span&gt;Não existe. O TC:E aposta numa perspectiva realista, e só através da &lt;span style="font-style: italic;"&gt;iron sight&lt;/span&gt; se obtém uma boa precisão nos disparos.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;P: &lt;/span&gt;&lt;span style="font-weight: bold;"&gt;Por que razão fico sempre com barras pretas em cima e em baixo, no ecrã?&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;R: &lt;/span&gt;Na versão 0.49 apenas está disponível o modo panorâmico. Quem possui ecrãs em 16:9 ou 16:10 vai ter o ecrã preenchido na totalidade; quem usa ecrãs 4:3 ou 5:4 (&lt;span style="font-style: italic;"&gt;letterbox&lt;/span&gt;) vai ter as tais barras. &lt;strike&gt;Está prevista na próxima versão a opção de resoluções em ecrã inteiro para monitores &lt;span style="font-style: italic;"&gt;letterbox&lt;/span&gt;&lt;/strike&gt;.&lt;br /&gt;A actualização &lt;span style="font-weight: bold;"&gt;0.49b&lt;/span&gt; já possui suporte para resoluções em 4:3 e 5:4 nos monitores &lt;span style="font-style: italic;"&gt;letterbox&lt;/span&gt;.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://tcelite.blogspot.com/"&gt;&lt;span style="font-weight: bold;font-family:verdana;font-size:85%;"  &gt;&lt;img src="http://photos1.blogger.com/x/blogger/6153/2301/320/787874/smallico1.jpg" alt="" border="0" /&gt; Página inicial (&lt;span style="font-style: italic;"&gt;home&lt;/span&gt;)&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/38147237-5088511427940072441?l=tcelite.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://tcelite.blogspot.com/feeds/5088511427940072441/comments/default' title='Enviar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=38147237&amp;postID=5088511427940072441&amp;isPopup=true' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/5088511427940072441'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/5088511427940072441'/><link rel='alternate' type='text/html' href='http://tcelite.blogspot.com/2006/11/faq.html' title=''/><author><name>João Barbosa</name><uri>http://www.blogger.com/profile/01178625998025524978</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://clientes.netvisao.pt/sstrike/bfg.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-38147237.post-116656992151767423</id><published>2006-11-10T23:07:00.000Z</published><updated>2006-12-24T00:58:02.339Z</updated><title type='text'></title><content type='html'>&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/177959/icotce.jpg" alt="" border="0" /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:180%;"&gt;M&lt;/span&gt;&lt;span style="font-size:130%;"&gt;ODELOS&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/409776/identities.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 104px; height: 169px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/955495/identities.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;Os modelos no TC:Elite têm a particula&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;ridade de mudarem&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;, de acordo com o&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt; mapa (zona geográfica do cenário). Por outro lado, e d&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;ependend&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;o&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt; do&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt; mapa, às diferentes categorias (&lt;span style="font-style: italic; font-weight: bold;"&gt;Identity&lt;/span&gt;, no jogo) (&lt;span style="font-weight: bold;"&gt;Assault&lt;/span&gt;, &lt;span style="font-weight: bold;"&gt;Recon&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;, &lt;span style="font-weight: bold;"&gt;Sniper&lt;/span&gt;)&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt; correspo&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;ndem diferentes modelos, e em cada categoria en&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;co&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;ntramos ainda à escolha duas &lt;span style="font-weight: bold; font-style: italic;"&gt;skins &lt;/span&gt;distintas.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;As várias categorias de cada equipa nem sempre apre&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;se&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;nta&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;m dif&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;erenças notórias, e mesmo entre duas &lt;span style="font-weight: bold; font-style: italic;"&gt;skins &lt;/span&gt;da mesma categoria, po&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;r&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt; vezes as alterações são demasiado subtis (cor da pele, olhos). Os modelos repetem-se em alguns mapas.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;Ainda assim, interessa ter presente o aspecto dos vários modelos, dada dificuldade acrescida de estes poderem variar de mapa para mapa.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0); font-weight: bold;font-family:arial;" &gt;:: MODELOS - VILLAGE - Spec Ops&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/55047/villa_so_a.jpg"&gt;&lt;img style="cursor: pointer; width: 148px; height: 166px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/496898/villa_so_a.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/236816/villa_so_r.jpg"&gt;&lt;img style="cursor: pointer; width: 141px; height: 167px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/644946/villa_so_r.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/274135/villa_so_s.jpg"&gt;&lt;img style="cursor: pointer; width: 144px; height: 167px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/168053/villa_so_s.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;(clicar nas imagens para ver em tamanho maior)&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;Da esquerda para a direita: &lt;span style="font-weight: bold;"&gt;Assault&lt;/span&gt;; &lt;span style="font-weight: bold;"&gt;Recon&lt;/span&gt;; &lt;span style="font-weight: bold;"&gt;Sniper&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;. As diferentes categorias (&lt;span style="font-style: italic; font-weight: bold;"&gt;Identity&lt;/span&gt;), e mesmo as duas &lt;span style="font-style: italic; font-weight: bold;"&gt;skins &lt;/span&gt;de cada categoria diferem apenas nas cabeças dos modelos&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0); font-weight: bold;font-family:arial;" &gt;:: MODELOS - VILLAGE - Terrorists&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/137002/villa_t_a.jpg"&gt;&lt;img style="cursor: pointer; width: 141px; height: 153px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/316842/villa_t_a.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/2921/villa_t_r.jpg"&gt;&lt;img style="cursor: pointer; width: 153px; height: 153px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/412221/villa_t_r.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/564480/villa_t_s.jpg"&gt;&lt;img style="cursor: pointer; width: 128px; height: 154px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/620564/villa_t_s.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;(clicar nas imagens para ver em tamanho maior)&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;Da esquerda para a direita: &lt;span style="font-weight: bold;"&gt;Assault&lt;/span&gt;; &lt;span style="font-weight: bold;"&gt;Recon&lt;/span&gt;; &lt;span style="font-weight: bold;"&gt;Sniper&lt;/span&gt;;a cada categoria &lt;span style="font-weight: bold;"&gt;(&lt;/span&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;Id&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;entity&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;) &lt;/span&gt;correspondem no caso dos &lt;span style="font-weight: bold;"&gt;Terroristas &lt;/span&gt;duas &lt;span style="font-style: italic; font-weight: bold;"&gt;skins &lt;/span&gt;bem distintas. No entanto, uma das &lt;span style="font-style: italic; font-weight: bold;"&gt;skins &lt;/span&gt;de &lt;span style="font-weight: bold;"&gt;Ass&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;aul&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-weight: bold;"&gt;t &lt;/span&gt;é idêntica a uma das &lt;span style="font-style: italic; font-weight: bold;"&gt;skins &lt;/span&gt;de &lt;span style="font-weight: bold;"&gt;Sniper&lt;/span&gt;.&lt;br /&gt;Os mesmos modelos são usados nos mapas &lt;span style="font-weight: bold;"&gt;Norhport&lt;/span&gt;, &lt;span style="font-weight: bold;"&gt;Railhouse&lt;/span&gt;, &lt;span style="font-weight: bold;"&gt;Delta&lt;/span&gt; e &lt;span style="font-weight: bold;"&gt;Stadtrand&lt;/span&gt;.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0); font-weight: bold;font-family:arial;" &gt;:: MODELOS - NORTHPORT - Spec Ops&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/860068/port_so_a1.jpg"&gt;&lt;img style="cursor: pointer; width: 104px; height: 138px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/96048/port_so_a1.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/409982/port_so_r1.jpg"&gt;&lt;img style="cursor: pointer; width: 114px; height: 138px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/479799/port_so_r1.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/269794/port_so_s1.jpg"&gt;&lt;img style="cursor: pointer; width: 107px; height: 139px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/67967/port_so_s1.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/56606/port_so_s2.jpg"&gt;&lt;img style="cursor: pointer; width: 107px; height: 139px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/745975/port_so_s2.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;(clicar nas imagens para ver em tamanho maior)&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;Da esquerda para a direita: &lt;span style="font-weight: bold;"&gt;Assault&lt;/span&gt;; &lt;span style="font-weight: bold;"&gt;Recon&lt;/span&gt;; &lt;span style="font-weight: bold;"&gt;Sniper &lt;/span&gt;(duas &lt;/span&gt;&lt;span style="font-style: italic; font-weight: bold;font-family:verdana;" &gt;skins&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;). Neste ma&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;p&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;a,&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt; apenas a categoria (&lt;span style="font-weight: bold; font-style: italic;"&gt;Identity&lt;/span&gt;) &lt;span style="font-weight: bold;"&gt;Sniper &lt;/span&gt;apresenta uma diferença notória nos modelos, deixando de ter &lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;capacete, e passando a ostentar boné ou gorro, de acordo com a &lt;span style="font-style: italic; font-weight: bold;"&gt;skin &lt;/span&gt;e&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;scolhida.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;Os mesmos modelos são usados no mapa &lt;span style="font-weight: bold;"&gt;Railhouse&lt;/span&gt;, &lt;span style="font-weight: bold;"&gt;Delta&lt;/span&gt; e &lt;span style="font-weight: bold;"&gt;Stadtrand&lt;/span&gt;.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0); font-weight: bold;font-family:arial;" &gt;:: MODELOS - SNOW- Spec Ops&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/321689/snow_so_a.jpg"&gt;&lt;img style="cursor: pointer; width: 135px; height: 194px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/84758/snow_so_a.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/299155/snow_so_r.jpg"&gt;&lt;img style="cursor: pointer; width: 130px; height: 194px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/922570/snow_so_r.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/444860/snow_so_s.jpg"&gt;&lt;img style="cursor: pointer; width: 125px; height: 194px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/458151/snow_so_s.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;(clicar nas imagens p&lt;/span&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;ara ver em tamanho maior)&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;Da esquerda para a direita: &lt;span style="font-weight: bold;"&gt;Assault&lt;/span&gt;; &lt;span style="font-weight: bold;"&gt;Recon&lt;/span&gt;; &lt;span style="font-weight: bold;"&gt;Sniper&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:verdana;"&gt;. As diferenças nas &lt;span style="font-style: italic;"&gt;skins &lt;/span&gt;das mesmas categorias são subtis - cor da pele, óculos...; Entre as três categorias as diferenças são nulas, com excepção da categoria de &lt;span style="font-weight: bold;"&gt;Recon&lt;/span&gt;, que apresenta a cabeça do modelo bastante diferente, com capuz e não capacete.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;A iluminação neste mapa é um problema, pois altera bastante o aspecto dos modelos de ambas as equipas, provocando frequentes e naturais confusões.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0); font-weight: bold;font-family:arial;" &gt;:: MODELOS - SNOW- Terrorists&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/218652/snow_t_a.jpg"&gt;&lt;img style="cursor: pointer; width: 150px; height: 154px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/98587/snow_t_a.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/648051/snow_t_r.jpg"&gt;&lt;img style="cursor: pointer; width: 142px; height: 154px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/866078/snow_t_r.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/710784/snow_t_s.jpg"&gt;&lt;img style="cursor: pointer; width: 141px; height: 154px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/445329/snow_t_s.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;(clicar nas imagens para ver em tamanho maior)&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;Da esquerda para a direita: &lt;span style="font-weight: bold;"&gt;Assault&lt;/span&gt;; &lt;span style="font-weight: bold;"&gt;Recon&lt;/span&gt;; &lt;span style="font-weight: bold;"&gt;Sniper&lt;/span&gt;;a cada categoria &lt;span style="font-weight: bold;"&gt;(&lt;/span&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;Id&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;entity&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;) &lt;/span&gt;correspondem no caso dos &lt;span style="font-weight: bold;"&gt;Terroristas &lt;/span&gt;duas &lt;span style="font-style: italic; font-weight: bold;"&gt;skins &lt;/span&gt;distintas, e as diferenças entre as categorias são também visíveis.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;Nunca é demais salientar os problemas de iluminação neste mapa, podendo os &lt;span style="font-weight: bold; font-style: italic;"&gt;TKs &lt;/span&gt;ser uma constante, num cenário mais povoado.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;Todas as imagens apresentadas foram obtidas a partir de ecrãs capturados no próprio jogo (&lt;span style="font-style: italic;"&gt;screenshots&lt;/span&gt;), numa resolução original de 1280x1024. Em tratamento posterior das imagens fizeram-se alterações das dimensões originais, e inclusão de logótipos e texto.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;Se as imagens forem reutilizadas, agradece-se que seja indicada a fonte. Obrigado.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://tcelite.blogspot.com/"&gt;&lt;span style="font-weight: bold;font-family:verdana;font-size:85%;"  &gt;&lt;img src="http://photos1.blogger.com/x/blogger/6153/2301/320/787874/smallico1.jpg" alt="" border="0" /&gt; Página inicial (&lt;span style="font-style: italic;"&gt;home&lt;/span&gt;)&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/38147237-116656992151767423?l=tcelite.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/116656992151767423'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/116656992151767423'/><link rel='alternate' type='text/html' href='http://tcelite.blogspot.com/2006/12/modelos-os-modelos-no-tcelite-tm.html' title=''/><author><name>João Barbosa</name><uri>http://www.blogger.com/profile/01178625998025524978</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://clientes.netvisao.pt/sstrike/bfg.jpg'/></author></entry><entry><id>tag:blogger.com,1999:blog-38147237.post-116670259789414626</id><published>2006-09-21T12:02:00.000+01:00</published><updated>2007-01-02T14:22:25.821Z</updated><title type='text'></title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_98Mj0YfOMxE/RZpqVvFVtmI/AAAAAAAAAHQ/-qNwA_ZoSyg/s1600-h/headertcev6.jpg"&gt;&lt;img style="cursor: pointer;" src="http://bp3.blogger.com/_98Mj0YfOMxE/RZpqVvFVtmI/AAAAAAAAAHQ/-qNwA_ZoSyg/s400/headertcev6.jpg" alt="" id="BLOGGER_PHOTO_ID_5015438056679126626" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_98Mj0YfOMxE/RZpqQPFVtlI/AAAAAAAAAHI/vFkRVba1bQc/s1600-h/footertcev2.jpg"&gt;&lt;img style="cursor: pointer;" src="http://bp1.blogger.com/_98Mj0YfOMxE/RZpqQPFVtlI/AAAAAAAAAHI/vFkRVba1bQc/s400/footertcev2.jpg" alt="" id="BLOGGER_PHOTO_ID_5015437962189846098" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Figuras várias&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_98Mj0YfOMxE/RZGrsr_Oi4I/AAAAAAAAAGM/j51OOjyp_EQ/s1600-h/cc88x31.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; 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float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/177959/icotce.jpg" alt="" border="0" /&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:180%;"&gt;M&lt;/span&gt;&lt;span style="font-size:130%;"&gt;ODOS DE J&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:130%;"&gt;OGO&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;Objective, Reinforced Objective, Bodycount&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_98Mj0YfOMxE/RY04nL_OigI/AAAAAAAAAB0/Gqf8FxlMubA/s1600-h/caixoteverde3.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 124px; height: 116px;" src="http://bp1.blogger.com/_98Mj0YfOMxE/RY04nL_OigI/AAAAAAAAAB0/Gqf8FxlMubA/s320/caixoteverde3.jpg" alt="" id="BLOGGER_PHOTO_ID_5011724206217267714" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;:: OBJECTIVE&lt;/span&gt; &lt;/span&gt;&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Para os &lt;span style="font-weight: bold;"&gt;Terroristas&lt;/span&gt;, este modo é simples. Basta procurar um de dois &lt;span style="font-weight: bold;"&gt;caixotes verdes&lt;/span&gt;, algures no mapa, e plantar a &lt;span style="font-weight: bold;"&gt;bomba&lt;/span&gt;. Apenas um &lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;terrorista pode fazê-lo, ou seja, há apenas uma bomba, atribuída a um membro dos terroristas no início de cad&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;a &lt;span style="font-style: italic; font-weight: bold;"&gt;round&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-style: italic;"&gt;.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt; &lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Se, por alguma razão, o portador da bomba deixar de o ser, es&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;ta ficará no chão, até que outro terrorista a apanhe e cumpra o objectivo.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_98Mj0YfOMxE/RY08Vb_OihI/AAAAAAAAACE/LXsctgJPCEs/s1600-h/bussola2.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 141px; height: 103px;" src="http://bp2.blogger.com/_98Mj0YfOMxE/RY08Vb_OihI/AAAAAAAAACE/LXsctgJPCEs/s320/bussola2.jpg" alt="" id="BLOGGER_PHOTO_ID_5011728299321100818" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;A &lt;span style="font-weight: bold;"&gt;bússola&lt;/span&gt;, no canto superior direito do ecrã, permite aos jogadores das duas e&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;quip&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;as saber a localização dos &lt;span style="font-weight: bold;"&gt;caixotes &lt;/span&gt;onde a bomba pode se&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;r &lt;span style="font-style: italic;"&gt;plantada&lt;/span&gt;. Existem dois locais possíveis, &lt;span style="font-weight: bold;"&gt;A&lt;/span&gt; e &lt;span style="font-weight: bold;"&gt;B&lt;/span&gt;. Na bússola dos &lt;span style="font-weight: bold;"&gt;Spec Ops&lt;/span&gt; os dois locais surgem indica&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;dos com as letras A e B, a vermelho. Os &lt;span style="font-weight: bold;"&gt;Terrorists &lt;/span&gt;tê&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;m a mesma indicação, mas com letras de cor cinzenta (?).&lt;br /&gt;O tamanho das letras na bússola é variável, de acordo com a distân&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;cia a que o jogador se encontra do respectivo local. Surge ainda uma indicação adicional na letra de cada local, uma pequena seta, por cima ou por baixo, que informa o jogador se o respectivo local se encontra acima ou abaixo da sua posição.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;&lt;br /&gt;Para que os &lt;span style="font-weight: bold;"&gt;Terroristas&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;&lt;span style="font-weight: bold;"&gt; &lt;/span&gt;cumpram o objectivo, terão de &lt;span style="font-style: italic;"&gt;plantar a bomba&lt;/span&gt;. Podem ainda ganhar o &lt;span style="font-style: italic;"&gt;rou&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;&lt;span style="font-style: italic;"&gt;nd&lt;/span&gt; através da eliminação de todos os membros da equipa &lt;span style="font-weight: bold;"&gt;Spec Ops&lt;/span&gt;.&lt;br /&gt;Para plantar a bomba, o jogador deve aproximar-se do caixote verde até que surja um ícone que repr&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;esenta a bomba. Então, pressionando a tecla definida para a acção &lt;span style="font-weight: bold; font-style: italic;"&gt;Use &lt;/span&gt;(predefinida em &lt;span style="font-weight: bold;"&gt;F&lt;/span&gt;) durante 5 segundos (com barra de progresso) conseguirá &lt;span style="font-style: italic;"&gt;plantar &lt;/span&gt;a bomba.&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_98Mj0YfOMxE/RY1-Sr_OikI/AAAAAAAAACg/6KetWjrxij0/s1600-h/bomplanting1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 444px; height: 189px;" src="http://bp3.blogger.com/_98Mj0YfOMxE/RY1-Sr_OikI/AAAAAAAAACg/6KetWjrxij0/s320/bomplanting1.jpg" alt="" id="BLOGGER_PHOTO_ID_5011800819843893826" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_98Mj0YfOMxE/RY2D7b_OilI/AAAAAAAAACs/rwb5XkjhNoo/s1600-h/xbombplanted1.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 58px; height: 58px;" src="http://bp2.blogger.com/_98Mj0YfOMxE/RY2D7b_OilI/AAAAAAAAACs/rwb5XkjhNoo/s320/xbombplanted1.jpg" alt="" id="BLOGGER_PHOTO_ID_5011807017481701970" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Qua&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;ndo a bomba é plantada a indicação na bússola muda, deixando de exibir o&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;s dois locais &lt;span style="font-weight: bold;"&gt;A&lt;/span&gt; e &lt;span style="font-weight: bold;"&gt;B&lt;/span&gt;, e p&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;assando a exibir um &lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;X&lt;/span&gt; no local onde a bomba foi activada.&lt;br /&gt;Após 45 segundos, se a bomba não for desactivada..., &lt;span style="font-weight: bold; font-style: italic;"&gt;BOOOM&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_98Mj0YfOMxE/RY2feL_OimI/AAAAAAAAAC4/tEBSeyEghgg/s1600-h/terrorcarrybomb1.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 122px; height: 112px;" src="http://bp1.blogger.com/_98Mj0YfOMxE/RY2feL_OimI/AAAAAAAAAC4/tEBSeyEghgg/s320/terrorcarrybomb1.jpg" alt="" id="BLOGGER_PHOTO_ID_5011837301296106082" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;O terrorista que carrega a bomba é facilmente identificável pelos colegas de equipa, &lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;pois para além de a bomba ser visível nas suas costas, os &lt;span style="font-weight: bold;"&gt;Terroristas &lt;/span&gt;ainda são brindados com um visto &lt;span style="font-weight: bold;"&gt;ícone &lt;/span&gt;por cima do modelo do jogador.&lt;br /&gt;Os &lt;span style="font-weight: bold;"&gt;Spec Ops&lt;/span&gt; apenas vêm a bomba nas costas do adversário.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_98Mj0YfOMxE/RY2k7b_OioI/AAAAAAAAADQ/-S0JtonHV6Y/s1600-h/bussoalbombachao3.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 68px; height: 68px;" src="http://bp2.blogger.com/_98Mj0YfOMxE/RY2k7b_OioI/AAAAAAAAADQ/-S0JtonHV6Y/s320/bussoalbombachao3.jpg" alt="" id="BLOGGER_PHOTO_ID_5011843301365418626" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Quando o terrorista que carrega a bomba é abatido, esta fica no chão e torna-se visível na &lt;span style="font-weight: bold;"&gt;bússola &lt;/span&gt;dos &lt;span style="font-weight: bold;"&gt;Terroristas&lt;/span&gt;. Pode assim ser facilmente localizada e apanhada.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_98Mj0YfOMxE/RY2l47_OipI/AAAAAAAAADc/hFebkKVrvmI/s1600-h/catchthebomb1.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 70px; height: 66px;" src="http://bp0.blogger.com/_98Mj0YfOMxE/RY2l47_OipI/AAAAAAAAADc/hFebkKVrvmI/s320/catchthebomb1.jpg" alt="" id="BLOGGER_PHOTO_ID_5011844357927373458" border="0" /&gt;&lt;/a&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Quando um terrorista se aproxima da bomba, surge o ícone indicador de um objecto que pode ser recolhido (uma mão) através da tecla para a acção &lt;span style="font-style: italic; font-weight: bold;"&gt;Use &lt;/span&gt;(predefinida para F).&lt;br /&gt;.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-style: italic;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-weight: bold;font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;---------------------&lt;br /&gt;&lt;a href="http://tcelite.blogspot.com/"&gt;&lt;span style="font-weight: bold;font-family:verdana;font-size:85%;"  &gt;&lt;img src="http://photos1.blogger.com/x/blogger/6153/2301/320/787874/smallico1.jpg" alt="" border="0" /&gt; Página inicial (&lt;span style="font-style: italic;"&gt;home&lt;/span&gt;)&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/38147237-1866769767960956316?l=tcelite.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/1866769767960956316'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/1866769767960956316'/><link rel='alternate' type='text/html' href='http://tcelite.blogspot.com/2006/01/manual2.html' title=''/><author><name>João Barbosa</name><uri>http://www.blogger.com/profile/01178625998025524978</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://clientes.netvisao.pt/sstrike/bfg.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp1.blogger.com/_98Mj0YfOMxE/RY04nL_OigI/AAAAAAAAAB0/Gqf8FxlMubA/s72-c/caixoteverde3.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-38147237.post-987792704621994541</id><published>2006-01-01T20:30:00.000Z</published><updated>2006-12-22T22:26:52.276Z</updated><title type='text'></title><content type='html'>&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/177959/icotce.jpg" alt="" border="0" /&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:180%;"&gt;L&lt;/span&gt;&lt;span style="font-size:130%;"&gt;ER A&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:130%;"&gt;NTES&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:85%;" &gt;&lt;span style="font-family:arial;"&gt;Além da apresentação...&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;:: INTRODUÇÃO&lt;/span&gt;&lt;div style="text-align: justify; color: rgb(0, 0, 0);"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;True Combat Elite (TC:Elite ou TC:E) é um &lt;span style="font-weight: bold;"&gt;FPS &lt;/span&gt;realista, baseado em cenários modernos e urbanos. É um jogo de equipa, onde &lt;span style="font-weight: bold;"&gt;Spec Ops&lt;/span&gt; (&lt;span style="font-style: italic;"&gt;Special Operation Forces&lt;/span&gt;)  e &lt;span style="font-weight: bold;"&gt;Terroristas &lt;/span&gt;se defrontam, e onde cada equipa pontua em função da&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt; concretização de objectivos.&lt;br /&gt;TC:Elite possui três modos distintos de jogo: &lt;span style="font-weight: bold;"&gt;Objective&lt;/span&gt;, &lt;span style="font-weight: bold;"&gt;Reinforced Objective&lt;/span&gt; (&lt;span style="font-style: italic;"&gt;Capture the Flag&lt;/span&gt;, ou &lt;span style="font-style: italic;"&gt;CTF&lt;/span&gt;), e &lt;span style="font-weight: bold;"&gt;Bodycount &lt;/span&gt;(&lt;span style="font-style: italic;"&gt;Team deathmatch&lt;/span&gt;). Aqui vai-se privilegiar apenas o modo &lt;span style="font-weight: bold;"&gt;Objective&lt;/span&gt;.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;:: EQUIPAS                     &lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:arial;font-size:78%;"  &gt;&lt;span style="color: rgb(204, 204, 204);"&gt;. . . . . . . . . . . . . . . . .  . . . . &lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0); font-weight: bold;font-family:verdana;" &gt;Spec Ops &lt;/span&gt;&lt;img src="http://bp3.blogger.com/_98Mj0YfOMxE/RYxHg7_OiYI/AAAAAAAAAAU/eobiXKcG-WI/s320/so_smallisback.jpg" alt="" id="BLOGGER_PHOTO_ID_5011459116540791170" border="0" /&gt;&lt;span style="font-weight: bold;font-family:verdana;" &gt;  &lt;span style="color: rgb(102, 102, 102);font-size:180%;" &gt;X&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0); font-weight: bold;font-family:verdana;" &gt;     &lt;/span&gt;&lt;img src="http://bp3.blogger.com/_98Mj0YfOMxE/RYxHb7_OiXI/AAAAAAAAAAM/xjh7YLBVKko/s320/t_smallishback.jpg" alt="" id="BLOGGER_PHOTO_ID_5011459030641445234" border="0" /&gt;&lt;span style="color: rgb(0, 0, 0); font-weight: bold;font-family:verdana;" &gt; Terrorists&lt;/span&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;Como outros jogos do género TC:Elite é um jogo de equipa. Em cada equipa existem três categorias ou classes (&lt;span style="font-weight: bold; font-style: italic;"&gt;Identity&lt;/span&gt;, no jogo) d&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;istintas: &lt;span style="font-weight: bold;"&gt;Assault&lt;/span&gt;, &lt;span style="font-weight: bold;"&gt;Recon &lt;/span&gt;e &lt;span style="font-weight: bold;"&gt;Sniper&lt;/span&gt;. A cada categoria correspondem armas e características específicas; &lt;span style="font-weight: bold;"&gt;Recon &lt;/span&gt;é a categoria mais rápida, em termos de movimento, enquanto a categoria &lt;span style="font-weight: bold;"&gt;Sniper &lt;/span&gt;é a mais lenta, dada a arma que carrega.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;As diferentes categorias têm à partida acesso às armas específicas dessa categoria. No entanto, um jogador de qualquer categoria pode, durante o jo&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;go, apanhar e usar armas de outras categorias, &lt;span style="font-style: italic;"&gt;perdidas &lt;/span&gt;por outros jogadores entretanto &lt;span style="font-style: italic;"&gt;eliminados&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;:: ARMAS&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="color: rgb(0, 0, 0);"&gt;Como foi acima referido, as duas equipas e respectivas categorias têm à partida acesso a diferentes armas. A lista de armas pode ser consultada no quadro abaixo (clicar para ver em tamanho grande):&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_98Mj0YfOMxE/RYxPY7_OibI/AAAAAAAAAA4/KZFkX8cT-vs/s1600-h/armas.jpg"&gt;&lt;img style="cursor: pointer;" src="http://bp3.blogger.com/_98Mj0YfOMxE/RYxPY7_OibI/AAAAAAAAAA4/KZFkX8cT-vs/s320/armas.jpg" alt="" id="BLOGGER_PHOTO_ID_5011467775194859954" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;span style="font-size:78%;"&gt;Retirado de Wikipedia - TC:Elite; sujeito a confirmação.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="color: rgb(0, 0, 0);font-size:85%;" &gt;&lt;span style="font-family:verdana;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: right;"&gt;&lt;a href="http://tcelite.blogspot.com/2006/01/manual2.html"&gt;&lt;span style="font-weight: bold;font-size:85%;" &gt;&lt;span style="font-family: verdana;"&gt;»» Modos de jogo&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;a href="http://tcelite.blogspot.com/"&gt;&lt;span style="font-weight: bold;font-family:verdana;font-size:85%;"  &gt;&lt;img src="http://photos1.blogger.com/x/blogger/6153/2301/320/787874/smallico1.jpg" alt="" border="0" /&gt; Página inicial (&lt;span style="font-style: italic;"&gt;home&lt;/span&gt;)&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/38147237-987792704621994541?l=tcelite.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/987792704621994541'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/987792704621994541'/><link rel='alternate' type='text/html' href='http://tcelite.blogspot.com/2006/01/manual1.html' title=''/><author><name>João Barbosa</name><uri>http://www.blogger.com/profile/01178625998025524978</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://clientes.netvisao.pt/sstrike/bfg.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_98Mj0YfOMxE/RYxHg7_OiYI/AAAAAAAAAAU/eobiXKcG-WI/s72-c/so_smallisback.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-38147237.post-116640508190205414</id><published>1991-09-19T09:19:00.000+01:00</published><updated>2006-12-21T17:38:25.210Z</updated><title type='text'></title><content type='html'>&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/177959/icotce.jpg" alt="" border="0" /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;span style="font-size:180%;"&gt;M&lt;/span&gt;&lt;span style="font-size:130%;"&gt;APAS&lt;/span&gt; &lt;span style="font-size:180%;"&gt;O&lt;/span&gt;&lt;span style="font-size:130%;"&gt;FICIAIS&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;&lt;br /&gt;&lt;br /&gt;:: MAPAS OFICIAIS - Northport&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/550301/northport4.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/714161/northport4.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/471471/northport1.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/779578/northport1.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/233243/northport5.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/17960/northport5.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/784029/northport3.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/153563/northport3.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;(clicar nas imagens para ver em tamanho maior)&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;&lt;span style="font-weight: bold;"&gt;Northport &lt;/span&gt;é um mapa de tamanho médio, com bons espaços exteriores, e i&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;nteriores dignos de atenção, podendo a acção concentrar-se em qualquer zona.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Com um cenário baseado em Manchester, Inglaterra, Northport favor&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;e&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;c&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;e o&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt; jogo&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt; rápido mas estratégico, onde o adequado uso de granadas (&lt;span style="font-style: italic;"&gt;flashbang &lt;/span&gt;e fumo) são factores decisivos para o desfecho de cada &lt;span style="font-style: italic;"&gt;round&lt;/span&gt;.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Trata-se de um mapa equilibrado, onde a comunicação entre os &lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;me&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;mb&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;ros da equipa &lt;span style="font-weight: bold;"&gt;Spec Ops&lt;/span&gt; é fundamental para uma defesa com sucesso dos dois objectivos, &lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;A e B,&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt; objectivos estes dos &lt;span style="font-weight: bold;"&gt;Terroristas &lt;/span&gt;deverão conquistar e destruir um &lt;span style="font-style: italic;"&gt;à escolha&lt;/span&gt;. *&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;:: MAPAS OFICIAIS - Village&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/975625/village2.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/685926/village2.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/880342/village1.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/859873/village1.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/749773/village3.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/328996/village3.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/596508/village5.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/820543/village5.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;(clicar nas imagens para ver em tamanho maior)&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;&lt;span style="font-weight: bold;"&gt;Village &lt;/span&gt;é um mapa baseado num cenário situado na cidade de Nikustak, Macedónia. É um mapa de tamanho razoável, com a possibilidade de confrontos exteri&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;ores &lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;e interiores. O mapa contém ainda passagens subterrâneas que acrescentam mais uma dim&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;en&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;são, para ata&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;ca&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;n&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;tes e d&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;efensores dos objectivos.&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Sendo um mapa equilibrado, devem os &lt;span style="font-weight: bold;"&gt;Spec Op&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;&lt;span style="font-weight: bold;"&gt;s&lt;/span&gt; ter sempre presente a necessidade de defender os objectivos, de modo a evitar que os Terroristas plantem a bomba. Um&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;a vez plantada a bomba num dos dois objectivos, torna-se relativamente fácil para os &lt;span style="font-weight: bold;"&gt;Terroristas &lt;/span&gt;a defesa da posição conquistada.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;:: MAPAS OFICIAIS - Railhouse&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/6153/2301/1600/railhouse1.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/299635/railhouse1.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/405282/railhouse2.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/991491/railhouse2.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/781279/railhouse3.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/9730/railhouse3.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/442160/railhouse4.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/788937/railhouse4.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;(clicar nas imagens para ver em tamanho maior)&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Cai a noite num cenário localizado nos arredores de uma cidade industrializ&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;ada, nos USA. Os comboios imobilizam-se, e o terminal de caminhos-de-ferro como que adormece.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Este é contexto para &lt;span style="font-weight: bold;"&gt;Railhouse&lt;/span&gt;, um mapa de dimensão média, ond&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;e s&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;e encontram todas as estruturas de apoio a um terminal de comboios, com exteriores ilumi&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;nados por pouco mais que o crepúsculo, e interiores variados e muito detalhados.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Os &lt;span style="font-weight: bold;"&gt;Terroristas &lt;/span&gt;têm de destruir um dos dois objectivos, e os &lt;span style="font-weight: bold;"&gt;Spec Ops&lt;/span&gt; têm de o evitar...&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;:: MAPAS OFICIAIS - Stadtrand&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/674576/stadtrand1.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/993592/stadtrand1.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/503519/stadtrand2.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/201283/stadtrand2.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/146430/stadtrand3.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/945967/stadtrand3.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/348332/stadtrand6.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/274809/stadtrand6.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;(clicar nas imagens para ver em tamanho maior)&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Stadtrand é um mapa baseado num cenário suburbano em Hamburgo, na Alemanha.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;O complexo industrial em que o mapa é baseado apresenta uma riqueza elevada, em termos de qualidade gráfica. É um daqueles mapas onde vale a pena gastar algum tempo a apreciar os vários níveis de detalhe introduzidos.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Estrategicamente, é um mapa complexo, e por isso interessante de jogar.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;:: MAPAS OFICIAIS - Snow&lt;/span&gt;&lt;/div&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/422166/snow1.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/775254/snow1.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/824215/snow4.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/682869/snow4.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/947964/snow3.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/292529/snow3.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/473589/snow2.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/46407/snow2.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;(clicar nas imagens para ver em tamanho maior)&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;&lt;span style="font-weight: bold;"&gt;Snow &lt;/span&gt;pode à partida parecer um mapa pequeno, mas a variedade de percursos disponíveis acaba por lhe conferir uma dimensão considerável.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Com um cenário baseado em Kamchatka, Rússia, o ma&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;pa apresenta um conjunto de interiores e exteriores de elevada qualidade, e com efeito atmosférico - neve - no e&lt;/span&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;xterior. O ambiente nocturno provoca alguns problemas ao nível da iluminação, que estão até classificados como &lt;span style="font-style: italic;"&gt;bugs&lt;/span&gt;, no aspecto dos modelos. O mapa apresenta ainda algumas falhas, e segundo várias opiniões (fóruns) não deverá ser usado em competição &lt;span style="font-style: italic;"&gt;oficial&lt;/span&gt;.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Mais uma vez dois pontos, A e B, para cumprir um objectivo...&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(0, 0, 0);font-family:arial;" &gt;:: MAPAS OFICIAIS - Delta&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/562499/delta1.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/186374/delta1.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/784707/delta2.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/138951/delta2.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/380128/delta4.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/741023/delta4.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/x/blogger/6153/2301/1600/899080/delta6.jpg"&gt;&lt;img style="cursor: pointer; width: 208px; height: 116px;" src="http://photos1.blogger.com/x/blogger/6153/2301/320/652048/delta6.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;(clicar nas imagens para ver em tamanho maior)&lt;/span&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;O cenário relativo ao mapa &lt;span style="font-weight: bold;"&gt;Delta &lt;/span&gt;é baseado em IJmuiden, na Holanda. É noite, e tudo se complica.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;Uma zona de construção fornece um conjunto de interiores onde muita da acção vai certamente decorrer. Para os &lt;span style="font-weight: bold;"&gt;Terroristas &lt;/span&gt;vai ser difícil alcançar qualquer um dos objectivos, desde que os &lt;span style="font-weight: bold;"&gt;Spec Ops&lt;/span&gt; se organizem devidamente. Significa isto que o mapa é desequilibrado? Não! Cabe aos &lt;span style="font-weight: bold;"&gt;Terroristas &lt;/span&gt;encontrar uma de muitas formas de atingir os objectivos.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="color: rgb(0, 0, 0);font-family:verdana;font-size:85%;"  &gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;Mais imagens relativas ao jogo podem ser encontradas no &lt;a href="http://www.truecombatelite.net/" target="_blank"&gt;sítio oficial do TC:Elite&lt;/a&gt;.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;Os textos foram produzidos a partir de traduções (livres) parciais dos conteúdos no &lt;/span&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;&lt;a href="http://www.truecombatelite.net/" target="_blank"&gt;sítio oficial do TC:Elite&lt;/a&gt;&lt;/span&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;, e ainda no &lt;a href="http://www.truecombat.us/" target="_blank"&gt;sítio do TC:Elite dos USA&lt;/a&gt;.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;Todas as imagens apresentadas foram obtidas a partir de ecrãs capturados no próprio jogo (&lt;span style="font-style: italic;"&gt;screenshots&lt;/span&gt;), numa resolução original de 1280x1024. O tratamento posterior das imagens limitou-se a alterações das dimensões originais, corte das barras pretas no topo e na base, e inclusão de um logótipo do TC:Elite.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span style=";font-family:verdana;font-size:78%;"  &gt;Se as imagens forem reutilizadas, agradece-se que seja indicada a fonte. Obrigado.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://tcelite.blogspot.com"&gt;&lt;span style="font-weight: bold;font-family:verdana;font-size:85%;"  &gt;&lt;img src="http://photos1.blogger.com/x/blogger/6153/2301/320/787874/smallico1.jpg" alt="" border="0" /&gt; Página inicial (&lt;span style="font-style: italic;"&gt;home&lt;/span&gt;)&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/38147237-116640508190205414?l=tcelite.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/116640508190205414'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/38147237/posts/default/116640508190205414'/><link rel='alternate' type='text/html' href='http://tcelite.blogspot.com/1991/09/mapas-oficiais-mapas-oficiais.html' title=''/><author><name>João Barbosa</name><uri>http://www.blogger.com/profile/01178625998025524978</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://clientes.netvisao.pt/sstrike/bfg.jpg'/></author></entry></feed>
